Only Flaring Phoenix. 08/05 to 08/21, 4 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +2.7 — rewards skill: from Gold to Legendary the win rate climbs by 2.7 points (regression 43.8% to 46.5%). The higher the tier, the better he does.
Direct duels in Knockout: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.3%
668 games
Gray
58.8%
1,424 games
Edgar
55.8%
5,252 games
Brock
54.9%
5,938 games
Mico
58.8%
611 games
Pearl
58.2%
584 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list