Only Quintillion. 08/04 to 08/21, 7 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Direct duels in Heist: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Quintillion. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
61.0%
5,079 games
Mico
58.3%
3,389 games
Bibi
58.4%
961 games
Chuck
55.2%
2,577 games
Jessie
54.7%
2,123 games
Bull
54.9%
1,720 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BakuSiOoO | Legendary | 23 | 36.2% | 73.9% |
| 2 | 누구세요 | Diamond | 32 | 34.8% | 59.4% |
| 3 | EG|☬AgentAshy☬ | Legendary | 20 | 34.5% | 70.0% |
| 4 | ぱんだ2世 | Diamond | 23 | 34.4% | 65.2% |
| 5 | りょう | Diamond | 21 | 34.2% | 66.7% |