For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +4.8 — rewards skill: from Silver to Legendary the win rate climbs by 4.8 points (regression 42.0% to 46.9%). The higher the tier, the better he does.
Direct duels in Bounty: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
64.9%
952 games
Pearl
56.6%
475 games
Brock
52.3%
4,939 games
Tick
52.6%
2,019 games
Mortis
51.6%
2,831 games
Mico
55.4%
410 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Legendary | 81 | 50.2% | 77.8% |
| 2 | ポテトきゅん | Legendary | 25 | 39.4% | 84.0% |
| 3 | エタノール中毒者 | Mythic | 22 | 37.9% | 81.8% |
| 4 | 看我暑假pro | Legendary | 22 | 37.9% | 81.8% |
| 5 | 432hz | Legendary | 27 | 36.9% | 70.4% |