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← Overview

Rico

Damage Dealer Super Rare Ranked · Diamond Undermine Gem Grab
51.7%Win rate on Undermine
5,182Games here
4.1%Pick rate
83Trust Score
14. of 105Rank on this map

History

Only Undermine. 08/04 to 08/21, 14 days. 10 earlier days are left out — below 74 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 45.7% from 184 appearances08/05 — 48.6% from 669 appearances08/06 — 51.2% from 651 appearances08/11 — 32.8% from 119 appearances08/12 — 52.6% from 308 appearances08/13 — 40.4% from 379 appearances08/14 — 49.5% from 467 appearances08/15 — 52.1% from 534 appearances08/16 — 53.1% from 606 appearances08/17 — 49.9% from 599 appearances08/18 — 51.7% from 601 appearances08/19 — 47.8% from 182 appearances08/20 — 52.0% from 2,374 appearances08/21 — 51.5% from 2,808 appearances
45.7%08/04 51.5%08/21

Pick rate

08/04 — 3.0% from 184 appearances08/05 — 3.4% from 669 appearances08/06 — 3.5% from 651 appearances08/11 — 3.4% from 119 appearances08/12 — 3.3% from 308 appearances08/13 — 2.8% from 379 appearances08/14 — 3.2% from 467 appearances08/15 — 3.3% from 534 appearances08/16 — 3.4% from 606 appearances08/17 — 3.1% from 599 appearances08/18 — 3.4% from 601 appearances08/19 — 3.8% from 182 appearances08/20 — 5.9% from 2,374 appearances08/21 — 5.1% from 2,808 appearances
3.0%08/04 5.1%08/21

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +1.1 points across the whole range). He plays the same at the bottom as at the top.

Silver — 45.4% from 315 gamesGold — 52.4% from 4,762 gamesDiamond — 50.6% from 10,634 gamesMythic — 49.9% from 76,026 gamesLegendary — 51.2% from 28,453 gamesMasters — 54.4% from 990 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.4% 1,755 games Ash 59.6% 1,211 games Stu 57.8% 2,832 games Doug 62.8% 398 games Pearl 58.9% 995 games Bibi 57.5% 1,465 games

Who plays him best

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 BakuSiOoO Legendary 23 36.2% 73.9%
2 누구세요 Diamond 32 34.8% 59.4%
3 EG|☬AgentAshy☬ Legendary 20 34.5% 70.0%
4 ぱんだ2世 Diamond 23 34.4% 65.2%
5 りょう Diamond 21 34.2% 66.7%