My roster

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Rico

Damage Dealer Super Rare Ranked · Masters Undermine Gem Grab
57.5%Win rate on Undermine
482Games here
0.1%Pick rate
48Trust Score
11. of 105Rank on this map

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 51.
Win rate 59.51.8 %
Popularity 95.5.97 %
Breadth 92.54% of maps
Counter safety 70.36.9 %
Star rate 51.27.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Undermine. 08/04 to 08/11, 7 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/11.

Win rate

08/04 — 54.1% from 74 appearances08/05 — 64.5% from 110 appearances08/06 — 61.1% from 108 appearances08/08 — 60.6% from 66 appearances08/09 — 45.0% from 60 appearances08/10 — 51.2% from 121 appearances08/11 — 48.6% from 111 appearances
54.1%08/04 48.6%08/11

Pick rate

08/04 — 5.2% from 74 appearances08/05 — 4.7% from 110 appearances08/06 — 7.4% from 108 appearances08/08 — 8.1% from 66 appearances08/09 — 6.3% from 60 appearances08/10 — 6.9% from 121 appearances08/11 — 5.5% from 111 appearances
5.2%08/04 5.5%08/11

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.

Silver — 48.3% from 466 gamesGold — 51.8% from 6,966 gamesDiamond — 51.1% from 13,179 gamesMythic — 50.0% from 77,577 gamesLegendary — 51.3% from 28,788 gamesMasters — 54.4% from 990 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Rico counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.6% 2,829 games Ash 60.4% 2,129 games Stu 57.9% 5,076 games Max 56.5% 3,588 games Pearl 57.3% 1,807 games Doug 59.8% 642 games

Who plays him best

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Legendary 81 50.1% 77.8%
2 ポテトきゅん Legendary 23 38.3% 82.6%
3 エタノール中毒者 Mythic 22 37.8% 81.8%
4 看我暑假pro Legendary 22 37.8% 81.8%
5 432hz Legendary 27 36.8% 70.4%