Best map: Hard Rock Mine with 55.3% from 42,944 games.
Legendarychange
08/02 to 08/21, 19 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Steadily picked — the pick rate sits at 3.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.9 — rewards skill: from Bronze to Masters the win rate climbs by 8.9 points (regression 43.6% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine prev. season |
55.3% | 42944 | 100 | ||
Belle's Rock prev. season |
54.6% | 38519 | 100 | ||
Center Stage prev. season |
53.5% | 38353 | 100 | ||
Sneaky Fields prev. season |
53.4% | 42175 | 100 | ||
Deathcap Trap prev. season |
53.0% | 14614 | 99 | ||
Triple Dribble prev. season |
52.7% | 34006 | 100 | ||
Pinball Dreams prev. season |
52.3% | 38150 | 100 | ||
Safe Zone prev. season |
52.7% | 8992 | 91 | ||
Gem Fort prev. season |
51.9% | 36198 | 100 | ||
New Horizons prev. season |
52.1% | 15286 | 99 | ||
Hot Potato prev. season |
51.7% | 35442 | 100 | ||
Bridge Too Far prev. season |
52.0% | 9280 | 92 | ||
Kaboom Canyon prev. season |
51.9% | 6384 | 86 | ||
Undermine prev. season |
51.2% | 28405 | 100 | ||
Rustic Arcade prev. season |
51.3% | 15187 | 99 | ||
Crystal Arcade prev. season |
50.7% | 22879 | 100 | ||
Layer Cake prev. season |
50.8% | 16447 | 100 | ||
Out in the Open prev. season |
51.0% | 7943 | 90 | ||
Hideout prev. season |
50.6% | 3408 | 77 | ||
Double Swoosh prev. season |
48.6% | 11092 | 95 | ||
Dry Season prev. season |
49.0% | 4682 | 82 | ||
Parallel Plays prev. season |
48.5% | 3380 | 77 | ||
Spiraling Out ![]() |
58.1% | 93 | 23 | ||
Open Business prev. season |
48.0% | 4332 | 80 | ||
Shooting Star prev. season |
47.7% | 2567 | 73 | ||
Dueling Beetles prev. season |
46.7% | 4624 | 81 | ||
Flaring Phoenix prev. season |
46.3% | 6527 | 87 | ||
Pit Stop ![]() |
53.2% | 94 | 23 | ||
Ring of Fire prev. season |
46.0% | 6115 | 86 | ||
Safe(r) Zone ![]() |
56.8% | 37 | 9 |
Direct duels in Knockout: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.4% against Poco in Hot Zone. On average the worst case sits at 27.1%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.7%
645 games
Gray
59.2%
1,368 games
Edgar
55.8%
5,100 games
Brock
55.1%
5,753 games
Mico
58.6%
594 games
Pearl
58.6%
558 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list