Best map: Sneaky Fields with 59.9% from 666 games.
Mythicchange
08/02 to 08/21, 20 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Picked more often — 3.0% to 3.8% pick rate, up 28 %. The win rate moved 4.3 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.9 — rewards skill: from Bronze to Masters the win rate climbs by 8.9 points (regression 43.6% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields ![]() |
59.9% | 666 | 52 | ||
Belle's Rock ![]() |
57.4% | 526 | 49 | ||
Triple Dribble ![]() |
56.4% | 523 | 49 | ||
Gem Fort ![]() |
55.6% | 585 | 51 | ||
Hot Potato ![]() |
54.9% | 530 | 49 | ||
Pit Stop ![]() |
55.5% | 440 | 46 | ||
Hard Rock Mine ![]() |
54.8% | 491 | 48 | ||
Center Stage ![]() |
53.7% | 443 | 46 | ||
Crystal Arcade prev. season |
49.0% | 53678 | 100 | ||
Out in the Open prev. season |
49.0% | 47331 | 100 | ||
Deathcap Trap prev. season |
48.9% | 37452 | 100 | ||
Pinball Dreams ![]() |
52.3% | 535 | 49 | ||
Undermine ![]() |
52.9% | 427 | 46 | ||
Rustic Arcade prev. season |
48.5% | 36475 | 100 | ||
Layer Cake prev. season |
48.3% | 55080 | 100 | ||
Bridge Too Far prev. season |
48.1% | 66639 | 100 | ||
New Horizons prev. season |
47.4% | 58124 | 100 | ||
Spiraling Out ![]() |
50.9% | 446 | 46 | ||
Dry Season prev. season |
47.0% | 35362 | 100 | ||
Kaboom Canyon prev. season |
46.9% | 42198 | 100 | ||
Safe Zone prev. season |
46.6% | 54475 | 100 | ||
Hideout prev. season |
46.4% | 31428 | 100 | ||
Flaring Phoenix prev. season |
45.7% | 39566 | 100 | ||
Shooting Star prev. season |
45.6% | 28218 | 100 | ||
Double Swoosh prev. season |
45.3% | 30606 | 100 | ||
Safe(r) Zone ![]() |
48.3% | 176 | 33 | ||
Open Business prev. season |
42.4% | 15855 | 100 | ||
Dueling Beetles prev. season |
41.9% | 15830 | 100 | ||
Ring of Fire prev. season |
41.9% | 15383 | 99 | ||
Parallel Plays prev. season |
41.6% | 15498 | 100 |
Direct duels in Knockout: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.6% against Poco in Hot Zone. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.9%
632 games
Gray
59.5%
1,319 games
Edgar
55.9%
4,982 games
Brock
55.1%
5,603 games
Mico
59.2%
579 games
Pearl
59.3%
533 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list