Wins early — in Knockout 1.7 points better in short rounds than in long ones (49.6% against 48.0%, split at 109 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +3.9 — rewards skill: from Gold to Masters the win rate climbs by 3.9 points (regression 49.8% to 53.7%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed for Masters.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Masters.
Ash
65.7%
324 games
Meg
60.7%
443 games
Stu
58.6%
614 games
Max
60.9%
345 games
Emz
60.5%
228 games
Lumi
58.1%
284 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list