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Rico

Damage Dealer Super Rare Ranked · Legendary Undermine Gem Grab
51.2%Win rate on Undermine
28,123Games here
4.7%Pick rate
100Trust Score
16. of 105Rank on this map
+4.0Skill bonus

History

Only Undermine. 08/04 to 08/18, 15 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 51.5% from 1,034 appearances08/05 — 52.8% from 2,276 appearances08/06 — 50.6% from 1,292 appearances08/07 — 50.4% from 649 appearances08/08 — 51.4% from 831 appearances08/09 — 53.3% from 995 appearances08/10 — 48.8% from 2,606 appearances08/11 — 51.0% from 5,009 appearances08/12 — 50.2% from 3,995 appearances08/13 — 52.4% from 2,197 appearances08/14 — 50.6% from 1,759 appearances08/15 — 51.2% from 1,236 appearances08/16 — 52.2% from 1,308 appearances08/17 — 51.9% from 1,185 appearances08/18 — 54.6% from 1,131 appearances
51.5%08/04 54.6%08/18

Pick rate

08/04 — 3.6% from 1,034 appearances08/05 — 3.7% from 2,276 appearances08/06 — 4.0% from 1,292 appearances08/07 — 4.1% from 649 appearances08/08 — 4.8% from 831 appearances08/09 — 4.7% from 995 appearances08/10 — 4.5% from 2,606 appearances08/11 — 4.7% from 5,009 appearances08/12 — 5.1% from 3,995 appearances08/13 — 5.1% from 2,197 appearances08/14 — 5.4% from 1,759 appearances08/15 — 4.9% from 1,236 appearances08/16 — 5.0% from 1,308 appearances08/17 — 5.8% from 1,185 appearances08/18 — 5.1% from 1,131 appearances
3.6%08/04 5.1%08/18

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.0 — rewards skill: from Gold to Masters the win rate climbs by 4.0 points (regression 48.0% to 52.1%). The higher the tier, the better he does.

Gold — 55.3% from 374 gamesDiamond — 49.5% from 5,399 gamesMythic — 49.9% from 75,021 gamesLegendary — 51.2% from 28,123 gamesMasters — 53.8% from 976 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Legendary.

Strong against

Weak against

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Legendary.

Bolt 61.4% 3,366 games Ash 59.3% 5,578 games Stu 56.3% 15,836 games Surge 56.1% 14,000 games Pearl 56.2% 6,517 games Bo 55.2% 8,492 games

Who plays him best

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 𝓬𝓮𝓵𝓽𝔂𝓼𝓼 Legendary 31 50.7% 83.9%
2 漆黒のサザンドラ Legendary 35 50.6% 80.0%
3 看我暑假pro Masters 40 49.9% 75.0%
4 king Legendary 31 49.8% 80.6%
5 nyamura Masters 33 49.8% 78.8%