My roster

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EN

Rico

Damage Dealer Super Rare All games Bounty
44.8%Win rate in Bounty
107,556Games
100Trust Score
76. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 67.0% from 30,387 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 1.Counter safetyStar rate
Win rate 28.44.8 %
Popularity 90.1.75 %
Breadth 1.2% of maps
Counter safety 48.32.6 %
Star rate 66.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 12 earlier days are left out — below 392 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 3.5% and has not shifted measurably of late.

Win rate

08/05 — 33.5% from 1,040 appearances08/06 — 42.0% from 3,785 appearances08/07 — 43.9% from 859 appearances08/08 — 42.8% from 1,244 appearances08/09 — 51.4% from 979 appearances08/11 — 40.8% from 1,369 appearances08/12 — 40.0% from 2,544 appearances08/13 — 45.6% from 16,742 appearances08/14 — 46.2% from 12,532 appearances08/15 — 46.1% from 10,916 appearances08/16 — 46.7% from 13,886 appearances08/17 — 45.2% from 11,868 appearances08/18 — 43.1% from 12,654 appearances08/19 — 42.3% from 7,104 appearances08/20 — 45.7% from 6,033 appearances08/22 — 43.9% from 862 appearances08/24 — 42.5% from 1,758 appearances
33.5%08/05 42.5%08/24

Pick rate

08/05 — 0.9% from 1,040 appearances08/06 — 1.6% from 3,785 appearances08/07 — 1.6% from 859 appearances08/08 — 1.6% from 1,244 appearances08/09 — 2.2% from 979 appearances08/11 — 1.2% from 1,369 appearances08/12 — 1.3% from 2,544 appearances08/13 — 1.8% from 16,742 appearances08/14 — 1.8% from 12,532 appearances08/15 — 1.8% from 10,916 appearances08/16 — 1.9% from 13,886 appearances08/17 — 1.9% from 11,868 appearances08/18 — 1.9% from 12,654 appearances08/19 — 1.7% from 7,104 appearances08/20 — 1.7% from 6,033 appearances08/22 — 2.1% from 862 appearances08/24 — 2.1% from 1,758 appearances
0.9%08/05 2.1%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 171 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 48.6%
11302 95
Supercut Bounty 47.2%
8202 90
Tasty Berry Bounty 47.3%
6260 86
Layer Cake Bounty 46.6%
22315 100
Choral Chambers Bounty 45.0%
2405 72
Dry Season Bounty 43.6%
14560 99
Deathcap Trap Bounty 45.6%
469 47
Watermelons Bounty 44.5%
1830 68
Wall Hugging Bounty 42.7%
13668 98
Shooting Star Bounty 42.5%
22267 100
Hideout Bounty 40.5%
4278 80

Against whom

Direct duels in Bounty: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 38.5% against Grom in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 64.0% 2,005 games Tick 53.5% 4,927 games Mr. P 58.2% 407 games Brock 52.5% 11,019 games Mico 54.5% 888 games Mortis 51.9% 6,059 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Legendary 136 50.4% 67.6%
2 看我暑假pro Masters 35 43.4% 82.9%
3 ポテトきゅん Legendary 48 43.2% 72.9%
4 利敵はゲイてロゼ髪が言ってたよ Legendary 34 42.9% 82.4%
5 Quien es A_polo Masters 30 42.0% 83.3%