My roster

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EN

Rosa

Tank Rare Ranked · Bronze
25.7%Win rate across all maps
1,100Games
60Trust Score
79. of 105Rank by score
+32.2Skill bonus

Best map: Undermine with 44.7% from 47 games.

Wins late — in Knockout 10.6 points better in long rounds than in short ones (52.8% against 42.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 16.Star rate
Win rate 21.25.7 %
Popularity 39.0.21 %
Breadth 17.3% of maps
Counter safety 16.18.0 %
Star rate 74.26.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 19.0% from 357 appearances08/21 — 27.2% from 162 appearances08/22 — 24.0% from 175 appearances08/23 — 27.4% from 117 appearances08/24 — 30.8% from 130 appearances08/25 — 35.8% from 159 appearances
19.0%08/20 35.8%08/25

Pick rate

08/20 — 0.4% from 357 appearances08/21 — 0.3% from 162 appearances08/22 — 0.2% from 175 appearances08/23 — 0.2% from 117 appearances08/24 — 0.1% from 130 appearances08/25 — 0.1% from 159 appearances
0.4%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +32.2 — rewards skill: from Bronze to Masters the win rate climbs by 32.2 points (regression 31.6% to 63.8%). The higher the tier, the better he does.

Bronze — 25.7% from 1,107 gamesSilver — 24.1% from 6,417 gamesGold — 43.9% from 24,661 gamesDiamond — 54.5% from 22,021 gamesMythic — 53.7% from 97,809 gamesLegendary — 53.0% from 23,943 gamesMasters — 52.2% from 410 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Undermine Gem Grab 44.7%
47 13
Safe(r) Zone Heist 31.8%
22 1
Triple Dribble Brawl Ball 37.7%
53 15
New Horizons Knockout 35.1%
37 9
Dueling Beetles Hot Zone 33.3%
36 9
Kaboom Canyon Heist 33.3%
36 9
Center Stage Brawl Ball 32.4%
37 9
Double Swoosh Gem Grab 32.4%
37 9
Gem Fort Gem Grab 34.1%
44 12
Rustic Arcade Gem Grab 32.5%
40 10
Open Business Hot Zone 29.0%
31 7
Sneaky Fields Brawl Ball 28.2%
39 10
Ring of Fire Hot Zone 26.8%
41 11
Shooting Star Bounty 25.0%
40 10
Flaring Phoenix Knockoutprev. season 21.2%
33 7
Layer Cake Bounty 22.2%
36 9
Pinball Dreams Brawl Ball 17.2%
29 6
Dry Season Bounty 23.8%
42 11
Parallel Plays Hot Zone 20.5%
39 10
Safe Zone Heist 20.5%
39 10
Hard Rock Mine Gem Grab 24.0%
50 14
Bridge Too Far Heist 22.9%
48 13
Hideout Bounty 19.5%
41 11
Pit Stop Heist 18.6%
43 11
Belle's Rock Knockoutprev. season 3.7%
27 4
Out in the Open Knockout 17.0%
47 13
Hot Potato Heist 12.2%
41 11
Spiraling Out Brawl Ball 12.8%
47 13

Who beats Rosa and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Rosa, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 OGC|Goonix Legendary 26 38.1% 73.1%
2 ₄₂₀₄₂₀₄₂₀₄₂₀₄₂₀ Legendary 24 38.0% 75.0%
3 zssmdi1 Diamond 36 37.9% 63.9%
4 Odysseus⚡️ Legendary 46 37.0% 56.5%
5 Nonowwマ Legendary 24 36.2% 66.7%