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Rosa

Tank Rare Ranked · Legendary
54.0%Win rate across all maps
1,837Games
68Trust Score
37. of 105Rank by score
+32.4Skill bonus

Best map: Ring of Fire with 57.7% from 2,015 games.

Wins late — in Hot Zone 7.2 points better in long rounds than in short ones (56.9% against 49.8%, split at 96 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 16.Star rate
Win rate 82.54.0 %
Popularity 20.0.15 %
Breadth 74.17% of maps
Counter safety 16.17.8 %
Star rate 76.26.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 20 days. 7 earlier days are left out — below 232 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 54.9% from 911 appearances08/05 — 51.4% from 1,933 appearances08/06 — 53.2% from 1,108 appearances08/07 — 54.7% from 541 appearances08/08 — 51.5% from 581 appearances08/09 — 48.4% from 637 appearances08/10 — 54.4% from 2,118 appearances08/11 — 52.8% from 4,236 appearances08/12 — 52.4% from 2,930 appearances08/13 — 52.4% from 1,633 appearances08/14 — 53.0% from 1,250 appearances08/15 — 52.7% from 983 appearances08/16 — 54.0% from 1,069 appearances08/17 — 53.7% from 834 appearances08/18 — 53.1% from 1,026 appearances08/19 — 52.4% from 347 appearances08/22 — 53.3% from 287 appearances08/23 — 48.0% from 306 appearances08/24 — 51.3% from 452 appearances08/25 — 56.2% from 580 appearances
54.9%08/04 56.2%08/25

Pick rate

08/04 — 0.1% from 911 appearances08/05 — 0.1% from 1,933 appearances08/06 — 0.1% from 1,108 appearances08/07 — 0.1% from 541 appearances08/08 — 0.1% from 581 appearances08/09 — 0.1% from 637 appearances08/10 — 0.1% from 2,118 appearances08/11 — 0.1% from 4,236 appearances08/12 — 0.1% from 2,930 appearances08/13 — 0.1% from 1,633 appearances08/14 — 0.1% from 1,250 appearances08/15 — 0.1% from 983 appearances08/16 — 0.1% from 1,069 appearances08/17 — 0.1% from 834 appearances08/18 — 0.2% from 1,026 appearances08/19 — 0.2% from 347 appearances08/22 — 0.2% from 287 appearances08/23 — 0.1% from 306 appearances08/24 — 0.1% from 452 appearances08/25 — 0.2% from 580 appearances
0.1%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +32.4 — rewards skill: from Bronze to Masters the win rate climbs by 32.4 points (regression 31.5% to 63.9%). The higher the tier, the better he does.

Bronze — 25.3% from 1,178 gamesSilver — 23.8% from 6,971 gamesGold — 44.5% from 26,055 gamesDiamond — 54.6% from 22,787 gamesMythic — 53.7% from 98,398 gamesLegendary — 53.0% from 24,241 gamesMasters — 52.4% from 420 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zoneprev. season 57.7%
2015 69
Center Stage Brawl Ballprev. season 57.3%
1725 67
Sneaky Fields Brawl Ballprev. season 56.0%
3135 76
Hard Rock Mine Gem Grabprev. season 55.6%
1260 62
Double Swoosh Gem Grabprev. season 53.4%
3756 78
Gem Fort Gem Grabprev. season 53.5%
2082 69
Open Business Hot Zoneprev. season 52.6%
1961 69
Undermine Gem Grabprev. season 53.4%
1143 61
Dueling Beetles Hot Zoneprev. season 53.8%
753 54
Flaring Phoenix Knockoutprev. season 52.9%
1173 61
Rustic Arcade Gem Grabprev. season 52.1%
1267 62
Layer Cake Bountyprev. season 52.3%
997 58
Crystal Arcade Gem Grabprev. season 51.3%
1223 62
New Horizons Knockoutprev. season 51.4%
1130 60
Pinball Dreams Brawl Ballprev. season 50.1%
2569 73
Dry Season Bountyprev. season 50.2%
1528 65
Deathcap Trap Gem Grabprev. season 51.6%
628 52
Triple Dribble Brawl Ballprev. season 49.3%
3381 77
Belle's Rock Knockoutprev. season 50.0%
1232 62
Hideout Bountyprev. season 49.0%
1734 67
Out in the Open Knockoutprev. season 49.9%
688 53
Parallel Plays Hot Zoneprev. season 49.2%
888 57
Shooting Star Bountyprev. season 47.7%
593 51
Hot Potato Heistprev. season 46.0%
1411 64
Kaboom Canyon Heistprev. season 46.0%
824 56
Spiraling Out Brawl Ball 49.1%
106 25
Safe Zone Heistprev. season 42.6%
319 41
Safe(r) Zone Heist 35.9%
39 10
Bridge Too Far Heistprev. season 39.0%
267 39

Who beats Rosa and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Rosa, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝓛𝓾𝓲𝓼✧🧸 Legendary 20 38.6% 85.0%
2 OGC|Goonix Legendary 26 38.0% 73.1%
3 ₄₂₀₄₂₀₄₂₀₄₂₀₄₂₀ Legendary 27 37.6% 70.4%
4 zssmdi1 Diamond 37 37.5% 62.2%
5 Odysseus⚡️ Legendary 46 36.9% 56.5%