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EN

Rosa

Tank Rare Ranked · Silver
22.6%Win rate across all maps
14,793Games
99Trust Score
100. of 105Rank by score
+34.4Skill bonus

Best map: Double Swoosh with 42.6% from 740 games.

Wins late — in Knockout 17.6 points better in long rounds than in short ones (53.5% against 35.9%, split at 99 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 5.22.6 %
Popularity 59.0.59 %
Breadth 0.0% of maps
Counter safety 14.7.0 %
Star rate 78.23.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/30, 11 days. 11 earlier days are left out — below 371 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/30.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 19.9% from 1,722 appearances08/21 — 28.1% from 1,280 appearances08/22 — 26.5% from 928 appearances08/23 — 26.4% from 1,003 appearances08/24 — 20.7% from 1,726 appearances08/25 — 20.4% from 1,773 appearances08/26 — 20.5% from 1,493 appearances08/27 — 23.7% from 1,356 appearances08/28 — 23.0% from 1,139 appearances08/29 — 22.8% from 1,147 appearances08/30 — 21.3% from 1,018 appearances
19.9%08/20 21.3%08/30

Pick rate

08/20 — 0.7% from 1,722 appearances08/21 — 0.6% from 1,280 appearances08/22 — 0.5% from 928 appearances08/23 — 0.6% from 1,003 appearances08/24 — 0.6% from 1,726 appearances08/25 — 0.6% from 1,773 appearances08/26 — 0.6% from 1,493 appearances08/27 — 0.6% from 1,356 appearances08/28 — 0.6% from 1,139 appearances08/29 — 0.6% from 1,147 appearances08/30 — 0.6% from 1,018 appearances
0.7%08/20 0.6%08/30

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +34.4 — rewards skill: from Bronze to Masters the win rate climbs by 34.4 points (regression 30.6% to 65.0%). The higher the tier, the better he does.

Bronze — 27.4% from 2,385 gamesSilver — 22.6% from 14,899 gamesGold — 47.7% from 43,675 gamesDiamond — 55.0% from 31,315 gamesMythic — 53.6% from 107,288 gamesLegendary — 53.4% from 29,320 gamesMasters — 50.5% from 628 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Double Swoosh Gem Grab 42.6%
740 54
Pinhole Punt Brawl Ball 20.6%
34 8
Sneaky Fields Brawl Ball 35.1%
673 53
Gem Fort Gem Grab 33.8%
642 52
Center Stage Brawl Ball 33.3%
690 53
Hard Rock Mine Gem Grab 32.5%
588 51
Rustic Arcade Gem Grab 28.3%
272 39
Undermine Gem Grab 29.9%
605 51
Triple Dribble Brawl Ball 26.8%
533 49
Beach Ball Brawl Ball 21.2%
260 38
Pinball Dreams Brawl Ball 25.5%
550 50
Layer Cake Bounty 23.4%
509 48
Shooting Star Bounty 22.9%
510 48
Spiraling Out Brawl Ball 21.9%
549 50
Ring of Fire Hot Zone 21.2%
514 49
Dry Season Bounty 21.1%
535 49
Open Business Hot Zone 19.3%
519 49
Hideout Bounty 18.9%
513 49
Safe(r) Zone Heist 13.3%
271 39
Dueling Beetles Hot Zone 18.0%
549 50
Pit Stop Heist 11.5%
269 39
Kaboom Canyon Heist 15.7%
511 48
Flaring Phoenix Knockout 16.1%
552 50
New Horizons Knockout 13.7%
451 47
Parallel Plays Hot Zone 14.4%
526 49
Safe Zone Heist 12.1%
428 46
Bridge Too Far Heist 13.0%
491 48
Hot Potato Heist 13.2%
508 48
Out in the Open Knockout 12.7%
511 48
Belle's Rock Knockout 11.6%
490 48

Who beats Rosa and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Rosa, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝓛𝓾𝓲𝓼✧🧸 Masters 40 44.6% 77.5%
2 Kaori Miyazono Legendary 77 44.6% 63.6%
3 New Thesis Ver. Legendary 31 44.1% 83.9%
4 ищю парня 🍑д13 Legendary 30 42.8% 80.0%
5 Bahadırx77 Legendary 23 41.2% 82.6%