My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Rosa

Tank Rare Ranked · Silver
23.9%Win rate across all maps
7,095Games
88Trust Score
99. of 105Rank by score
+32.3Skill bonus

Best map: Double Swoosh with 43.8% from 361 games.

Wins late — in Hot Zone 7.2 points better in long rounds than in short ones (56.9% against 49.8%, split at 96 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 7.PopularityBreadthCounter safetyStar rate
Win rate 7.23.9 %
Popularity 56.0.58 %
Breadth 15.3% of maps
Counter safety 16.17.9 %
Star rate 76.26.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 20.2% from 1,635 appearances08/21 — 28.7% from 1,136 appearances08/22 — 27.7% from 780 appearances08/23 — 27.5% from 777 appearances08/24 — 22.7% from 1,308 appearances08/25 — 21.7% from 1,172 appearances08/26 — 19.9% from 287 appearances
20.2%08/20 19.9%08/26

Pick rate

08/20 — 0.6% from 1,635 appearances08/21 — 0.6% from 1,136 appearances08/22 — 0.5% from 780 appearances08/23 — 0.5% from 777 appearances08/24 — 0.6% from 1,308 appearances08/25 — 0.6% from 1,172 appearances08/26 — 0.6% from 287 appearances
0.6%08/20 0.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +32.3 — rewards skill: from Bronze to Masters the win rate climbs by 32.3 points (regression 31.6% to 63.9%). The higher the tier, the better he does.

Bronze — 25.6% from 1,205 gamesSilver — 23.8% from 7,201 gamesGold — 44.7% from 26,651 gamesDiamond — 54.6% from 23,058 gamesMythic — 53.7% from 98,572 gamesLegendary — 53.0% from 24,320 gamesMasters — 52.6% from 422 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Double Swoosh Gem Grab 43.8%
361 43
Beach Ball Brawl Ball 15.4%
13 0
Pinhole Punt Brawl Ball 21.1%
19 0
Gem Fort Gem Grab 39.3%
298 40
Sneaky Fields Brawl Ball 38.3%
332 42
Hard Rock Mine Gem Grab 36.5%
282 40
Undermine Gem Grab 34.2%
275 39
Center Stage Brawl Ball 32.5%
329 42
Triple Dribble Brawl Ball 31.2%
247 38
Rustic Arcade Gem Grab 30.2%
212 35
Pinball Dreams Brawl Ball 27.2%
250 38
Layer Cake Bounty 24.7%
243 37
Ring of Fire Hot Zone 24.2%
236 37
Spiraling Out Brawl Ball 24.1%
261 38
Dry Season Bounty 23.3%
240 37
Hideout Bounty 21.0%
238 37
Shooting Star Bounty 21.0%
238 37
Kaboom Canyon Heist 19.2%
240 37
Open Business Hot Zone 18.9%
238 37
Dueling Beetles Hot Zone 17.1%
263 39
Safe Zone Heist 13.9%
202 35
Belle's Rock Knockout 13.0%
207 35
New Horizons Knockout 13.0%
208 35
Flaring Phoenix Knockout 15.8%
272 39
Safe(r) Zone Heist 13.5%
223 36
Bridge Too Far Heist 13.4%
238 37
Out in the Open Knockout 13.7%
249 38
Parallel Plays Hot Zone 12.8%
235 37
Hot Potato Heist 11.9%
227 36
Pit Stop Heist 11.0%
219 36

Who beats Rosa and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Rosa, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝓛𝓾𝓲𝓼✧🧸 Legendary 20 38.4% 85.0%
2 OGC|Goonix Legendary 26 37.9% 73.1%
3 ₄₂₀₄₂₀₄₂₀₄₂₀₄₂₀ Legendary 27 37.5% 70.4%
4 zssmdi1 Diamond 37 37.4% 62.2%
5 Odysseus⚡️ Legendary 46 36.8% 56.5%