For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 4 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
66.0%
699 games
Brock
57.0%
6,080 games
Tick
56.8%
970 games
Mortis
54.5%
3,398 games
Penny
55.9%
751 games
Edgar
53.1%
2,741 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | weouri | Masters | 42 | 50.2% | 90.5% |
| 2 | Eë парень | Masters | 66 | 47.4% | 71.2% |
| 3 | weraiz | Masters | 85 | 45.8% | 63.5% |
| 4 | 桜• chezzy 🌷 | Legendary | 38 | 44.5% | 76.3% |
| 5 | Snay | Masters | 64 | 44.0% | 64.1% |