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Ruffs

Support Mythic Ranked · All ranks
47.5%Win rate across all maps
306,960Games
100Trust Score
76. of 105Rank by score
−3.0Skill bonus

Best map: Dry Season with 52.2% from 10,339 games.

Wins late — in Bounty 4.8 points better in long rounds than in short ones (49.1% against 44.2%, split at 96 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safetyStar rate 5.
Win rate 28.47.5 %
Popularity 46.0.51 %
Breadth 11.3% of maps
Counter safety 93.35.9 %
Star rate 5.7.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 09/01, 31 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 09/01.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/02 — 43.6% from 966 appearances08/03 — 47.0% from 3,599 appearances08/04 — 47.8% from 23,119 appearances08/05 — 47.8% from 45,021 appearances08/06 — 47.7% from 21,224 appearances08/07 — 46.4% from 7,732 appearances08/08 — 47.1% from 8,868 appearances08/09 — 48.0% from 10,326 appearances08/10 — 47.0% from 25,820 appearances08/11 — 47.1% from 52,524 appearances08/12 — 47.3% from 45,508 appearances08/13 — 47.5% from 34,332 appearances08/14 — 47.8% from 29,038 appearances08/15 — 46.8% from 25,760 appearances08/16 — 47.2% from 25,814 appearances08/17 — 46.7% from 25,679 appearances08/18 — 46.5% from 26,676 appearances08/19 — 47.2% from 7,443 appearances08/20 — 49.1% from 11,661 appearances08/21 — 48.4% from 23,801 appearances08/22 — 48.6% from 20,699 appearances08/23 — 47.8% from 19,699 appearances08/24 — 47.7% from 26,821 appearances08/25 — 47.4% from 26,713 appearances08/26 — 46.8% from 27,945 appearances08/27 — 47.2% from 27,172 appearances08/28 — 47.6% from 29,894 appearances08/29 — 46.8% from 30,163 appearances08/30 — 46.5% from 31,011 appearances08/31 — 46.7% from 28,442 appearances09/01 — 45.9% from 2,939 appearances
43.6%08/02 45.9%09/01

Pick rate

08/02 — 0.9% from 966 appearances08/03 — 1.0% from 3,599 appearances08/04 — 1.0% from 23,119 appearances08/05 — 0.8% from 45,021 appearances08/06 — 0.6% from 21,224 appearances08/07 — 0.9% from 7,732 appearances08/08 — 1.0% from 8,868 appearances08/09 — 1.0% from 10,326 appearances08/10 — 0.9% from 25,820 appearances08/11 — 0.7% from 52,524 appearances08/12 — 0.5% from 45,508 appearances08/13 — 0.4% from 34,332 appearances08/14 — 0.4% from 29,038 appearances08/15 — 0.4% from 25,760 appearances08/16 — 0.4% from 25,814 appearances08/17 — 0.4% from 25,679 appearances08/18 — 0.4% from 26,676 appearances08/19 — 0.4% from 7,443 appearances08/20 — 0.3% from 11,661 appearances08/21 — 0.4% from 23,801 appearances08/22 — 0.5% from 20,699 appearances08/23 — 0.5% from 19,699 appearances08/24 — 0.4% from 26,821 appearances08/25 — 0.5% from 26,713 appearances08/26 — 0.5% from 27,945 appearances08/27 — 0.6% from 27,172 appearances08/28 — 0.6% from 29,894 appearances08/29 — 0.6% from 30,163 appearances08/30 — 0.6% from 31,011 appearances08/31 — 0.6% from 28,442 appearances09/01 — 0.6% from 2,939 appearances
0.9%08/02 0.6%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.0 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.0 points (regression 49.5% to 46.5%). Higher up he gets outplayed.

Bronze — 50.1% from 451 gamesSilver — 54.4% from 1,899 gamesGold — 50.3% from 30,110 gamesDiamond — 48.3% from 41,673 gamesMythic — 46.9% from 287,119 gamesLegendary — 47.0% from 326,483 gamesMasters — 49.9% from 19,501 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Dry Season Bounty 52.2%
10339 93
Rustic Arcade Gem Grab 50.9%
6656 87
Layer Cake Bounty 50.5%
12145 96
Deathcap Trap Gem Grabprev. season 50.1%
23884 100
Hard Rock Mine Gem Grab 50.1%
24114 100
Gem Fort Gem Grab 49.7%
15934 100
Crystal Arcade Gem Grabprev. season 49.5%
25296 100
Hideout Bounty 50.1%
6870 87
Out in the Open Knockout 49.8%
11687 95
New Horizons Knockout 49.4%
16002 100
Undermine Gem Grab 49.3%
16127 100
Flaring Phoenix Knockout 48.7%
13982 98
Belle's Rock Knockout 47.9%
17116 100
Safe Zone Heist 49.0%
1624 66
Shooting Star Bounty 47.7%
4125 80
Double Swoosh Gem Grab 47.2%
9257 92
Parallel Plays Hot Zone 46.8%
5286 83
Beach Ball Brawl Ball 46.3%
9473 92
Bridge Too Far Heist 47.4%
1429 64
Open Business Hot Zone 45.8%
13400 97
Pinball Dreams Brawl Ball 45.6%
16553 100
Safe(r) Zone Heist 47.6%
759 54
Pinhole Punt Brawl Ball 47.8%
579 50
Spiraling Out Brawl Ball 45.2%
18164 100
Triple Dribble Brawl Ball 44.9%
13636 98
Center Stage Brawl Ball 44.3%
24458 100
Hot Potato Heist 45.0%
2847 74
Dueling Beetles Hot Zone 44.2%
10483 94
Pit Stop Heist 45.5%
1048 59
Sneaky Fields Brawl Ball 43.6%
13779 98
Ring of Fire Hot Zone 42.7%
7712 89
Kaboom Canyon Heist 43.2%
1376 63

Who beats Ruffs and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Eë парень Masters 66 47.2% 71.2%
2 weouri Masters 26 46.9% 100.0%
3 weraiz Masters 85 45.6% 63.5%
4 Snay Masters 64 43.8% 64.1%
5 Shadowwᛪ༙ Masters 43 43.1% 69.8%