Wins late — in Knockout 3.7 points better in long rounds than in short ones (51.6% against 47.9%, split at 98 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
Ruffs counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
62.6%
163 games
Mico
58.3%
108 games
Rico
52.3%
88 games
Edgar
48.6%
181 games
Chuck
50.0%
94 games
Griff
49.0%
96 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list