My roster

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← Overview

Ruffs

Support Mythic Ranked · Silver
53.4%Win rate across all maps
223Games
36Trust Score
38. of 105Rank by score

Best map: Belle's Rock with 60.0% from 20 games.

Silverchange

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.

Gold — 53.0% from 4,861 gamesDiamond — 47.6% from 15,190 gamesMythic — 47.2% from 185,900 gamesLegendary — 47.1% from 201,021 gamesMasters — 50.1% from 12,115 games
GoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Belle's Rock Knockoutprev. season 60.0%
20 0
Undermine Gem Grab 61.5%
13 0
Sneaky Fields Brawl Ballprev. season 57.1%
14 0
Open Business Hot Zoneprev. season 60.0%
10 0
Center Stage Brawl Ball 54.5%
11 0
Dueling Beetles Hot Zoneprev. season 54.5%
11 0
Dry Season Bounty 50.0%
12 0
Hideout Bountyprev. season 50.0%
12 0
New Horizons Knockoutprev. season 47.1%
17 0
Hard Rock Mine Gem Grabprev. season 41.7%
12 0
Spiraling Out Brawl Ball 38.5%
13 0
Out in the Open Knockout 36.4%
11 0

Against whom

Direct duels in Brawl Ball: how Ruffs does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.9% against Ash in Brawl Ball. On average the worst case sits at 27.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 57.6% 238 games Damian 58.2% 110 games Rico 51.2% 523 games Ash 53.4% 189 games Bull 53.0% 185 games Carl 56.4% 94 games

Who plays him best

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 𝙻𝚄𝙽𝙰𝚃𝙸𝙺 Diamond 21 30.1% 42.9%