Best map: Rustic Arcade with 50.4% from 8,789 games.
Legendarychange
08/02 to 08/21, 19 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Picked more often — 1.3% to 1.6% pick rate, up 17 %. The win rate moved 2.6 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Masters the win rate stays practically the same (regression −0.9 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade prev. season |
50.4% | 8789 | 91 | ||
Layer Cake prev. season |
50.2% | 7532 | 89 | ||
Crystal Arcade prev. season |
49.8% | 13067 | 97 | ||
Deathcap Trap prev. season |
49.6% | 12302 | 96 | ||
Out in the Open prev. season |
49.8% | 6515 | 87 | ||
Hideout prev. season |
50.2% | 3497 | 77 | ||
Dry Season prev. season |
49.5% | 6069 | 85 | ||
Undermine prev. season |
49.0% | 10220 | 93 | ||
Hard Rock Mine prev. season |
48.5% | 16176 | 100 | ||
Gem Fort prev. season |
48.1% | 10399 | 94 | ||
New Horizons prev. season |
47.9% | 9750 | 93 | ||
Flaring Phoenix prev. season |
47.8% | 7131 | 88 | ||
Belle's Rock prev. season |
47.0% | 10653 | 94 | ||
Shooting Star prev. season |
47.6% | 1913 | 68 | ||
Hot Potato prev. season |
47.8% | 1489 | 64 | ||
Spiraling Out ![]() |
52.3% | 151 | 30 | ||
Safe Zone prev. season |
48.6% | 593 | 51 | ||
Double Swoosh prev. season |
45.8% | 6077 | 86 | ||
Kaboom Canyon prev. season |
47.6% | 464 | 47 | ||
Parallel Plays prev. season |
45.4% | 2278 | 71 | ||
Pinball Dreams prev. season |
44.5% | 11097 | 95 | ||
Open Business prev. season |
44.6% | 8576 | 91 | ||
Sneaky Fields prev. season |
44.5% | 9208 | 92 | ||
Bridge Too Far prev. season |
46.4% | 541 | 49 | ||
Ring of Fire prev. season |
43.9% | 4927 | 82 | ||
Center Stage prev. season |
43.3% | 16794 | 100 | ||
Dueling Beetles prev. season |
43.6% | 6272 | 86 | ||
Triple Dribble prev. season |
43.3% | 9396 | 92 | ||
Pit Stop ![]() |
45.2% | 31 | 7 |
Direct duels in Gem Grab: how Ruffs does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.9% against Sprout in Knockout. On average the worst case sits at 27.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Ash
63.5%
255 games
Bolt
62.4%
202 games
Stu
55.7%
621 games
Bo
55.7%
282 games
Griff
52.0%
688 games
Max
52.2%
623 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝙻𝚄𝙽𝙰𝚃𝙸𝙺 | Diamond | 21 | 29.5% | 42.9% |