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← Overview

Ruffs

Support Mythic Ranked · Mythic
48.0%Win rate across all maps
5,793Games
85Trust Score
66. of 105Rank by score

Best map: Dry Season with 50.3% from 7,499 games.

Mythicchange

History

08/03 to 08/21, 19 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Picked more often — 0.5% to 1.9% pick rate, up 309 %. The win rate moved 1.6 points up.

Win rate

08/03 — 46.7% from 499 appearances08/04 — 48.7% from 2,987 appearances08/05 — 47.7% from 9,805 appearances08/06 — 48.9% from 6,886 appearances08/07 — 46.5% from 1,719 appearances08/08 — 45.3% from 1,600 appearances08/09 — 47.6% from 1,835 appearances08/10 — 46.2% from 4,845 appearances08/11 — 46.7% from 15,912 appearances08/12 — 47.2% from 21,879 appearances08/13 — 47.3% from 20,719 appearances08/14 — 48.1% from 18,992 appearances08/15 — 46.9% from 17,542 appearances08/16 — 47.3% from 16,755 appearances08/17 — 46.5% from 17,712 appearances08/18 — 46.6% from 16,809 appearances08/19 — 47.6% from 4,568 appearances08/20 — 48.0% from 1,585 appearances08/21 — 48.0% from 4,208 appearances
46.7%08/03 48.0%08/21

Pick rate

08/03 — 0.4% from 499 appearances08/04 — 0.5% from 2,987 appearances08/05 — 0.4% from 9,805 appearances08/06 — 0.4% from 6,886 appearances08/07 — 0.4% from 1,719 appearances08/08 — 0.4% from 1,600 appearances08/09 — 0.4% from 1,835 appearances08/10 — 0.4% from 4,845 appearances08/11 — 0.4% from 15,912 appearances08/12 — 0.3% from 21,879 appearances08/13 — 0.3% from 20,719 appearances08/14 — 0.3% from 18,992 appearances08/15 — 0.3% from 17,542 appearances08/16 — 0.3% from 16,755 appearances08/17 — 0.3% from 17,712 appearances08/18 — 0.3% from 16,809 appearances08/19 — 0.3% from 4,568 appearances08/20 — 2.1% from 1,585 appearances08/21 — 1.8% from 4,208 appearances
0.4%08/03 1.8%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Gold — 53.1% from 5,039 gamesDiamond — 47.6% from 15,582 gamesMythic — 47.2% from 187,147 gamesLegendary — 47.1% from 201,377 gamesMasters — 50.1% from 12,115 games
GoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Mythic).

MapWin rateGamesTrust
Dry Season Bountyprev. season 50.3%
7499 89
Deathcap Trap Gem Grabprev. season 50.1%
9088 92
Out in the Open Knockoutprev. season 49.9%
8767 91
Rustic Arcade Gem Grabprev. season 49.7%
7736 89
Crystal Arcade Gem Grabprev. season 49.1%
9964 93
Undermine Gem Grabprev. season 49.0%
9403 92
Layer Cake Bountyprev. season 48.9%
7181 88
Gem Fort Gem Grabprev. season 48.8%
8200 90
New Horizons Knockoutprev. season 48.2%
10656 94
Flaring Phoenix Knockoutprev. season 47.5%
7588 89
Parallel Plays Hot Zoneprev. season 48.3%
2266 71
Belle's Rock Knockoutprev. season 47.1%
12161 96
Shooting Star Bountyprev. season 47.6%
4448 81
Hard Rock Mine Gem Grab 50.5%
434 46
Spiraling Out Brawl Ball 50.9%
352 43
Hideout Bountyprev. season 47.4%
5859 85
Double Swoosh Gem Grabprev. season 46.4%
4810 82
Hot Potato Heistprev. season 46.7%
2437 72
Pit Stop Heist 59.4%
32 7
Center Stage Brawl Ball 47.0%
477 47
Open Business Hot Zoneprev. season 44.8%
6813 87
Bridge Too Far Heistprev. season 45.5%
1728 67
Triple Dribble Brawl Ballprev. season 44.2%
6472 86
Pinball Dreams Brawl Ballprev. season 43.9%
8839 91
Sneaky Fields Brawl Ballprev. season 43.7%
6153 86
Kaboom Canyon Heistprev. season 43.8%
1504 65
Safe Zone Heistprev. season 43.7%
1823 68
Dueling Beetles Hot Zoneprev. season 43.0%
4841 82
Safe(r) Zone Heist 38.9%
18 0
Ring of Fire Hot Zoneprev. season 42.3%
4824 82

Against whom

Direct duels in Gem Grab: how Ruffs does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.3% against Ash in Brawl Ball. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 62.6% 179 games Ash 61.7% 196 games Stu 55.4% 536 games Starr Nova 54.3% 376 games Bo 55.9% 247 games Griff 52.0% 592 games

Who plays him best

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 𝙻𝚄𝙽𝙰𝚃𝙸𝙺 Diamond 21 29.6% 42.9%