My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Ruffs

Support Mythic Ranked · Pro
50.1%Win rate across all maps
12,131Games
96Trust Score
48. of 105Rank by score

Wins late — in Knockout 3.7 points better in long rounds than in short ones (51.6% against 47.9%, split at 98 s). Needs the long round; in a fast game he never arrives.

Prochange

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.

Silver — 53.5% from 316 gamesGold — 53.2% from 6,007 gamesDiamond — 47.6% from 17,030 gamesMythic — 47.2% from 191,565 gamesLegendary — 47.2% from 202,781 gamesMasters — 50.1% from 12,115 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Pro).

Not enough data yet.

Against whom

Direct duels in Hot Zone: how Ruffs does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.1% against Sprout in Knockout. On average the worst case sits at 27.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Meg 58.8% 245 games Ash 61.4% 114 games Tick 61.7% 107 games Kenji 57.0% 121 games Bibi 56.7% 104 games Stu 51.1% 376 games

Who plays him best

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 yuina Diamond 22 29.7% 45.5%
2 𝙻𝚄𝙽𝙰𝚃𝙸𝙺 Diamond 21 29.1% 42.9%