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← Overview

Ruffs

Support Mythic Ranked · Mythic Layer Cake Bounty
48.9%Win rate on Layer Cake
7,331Games here
0.5%Pick rate
88Trust Score
45. of 105Rank on this map

Wins late — in Knockout 3.7 points better in long rounds than in short ones (51.6% against 47.9%, split at 98 s). Needs the long round; in a fast game he never arrives.

History

Only Layer Cake. 08/04 to 08/21, 14 days. 10 earlier days are left out — below 82 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 53.0% from 117 appearances08/05 — 48.1% from 349 appearances08/06 — 47.3% from 258 appearances08/10 — 46.6% from 206 appearances08/11 — 47.4% from 606 appearances08/12 — 51.0% from 816 appearances08/13 — 51.2% from 820 appearances08/14 — 50.8% from 707 appearances08/15 — 47.6% from 659 appearances08/16 — 48.4% from 694 appearances08/17 — 45.6% from 669 appearances08/18 — 51.7% from 686 appearances08/19 — 49.1% from 159 appearances08/21 — 46.4% from 278 appearances
53.0%08/04 46.4%08/21

Pick rate

08/04 — 0.5% from 117 appearances08/05 — 0.4% from 349 appearances08/06 — 0.4% from 258 appearances08/10 — 0.5% from 206 appearances08/11 — 0.4% from 606 appearances08/12 — 0.3% from 816 appearances08/13 — 0.3% from 820 appearances08/14 — 0.3% from 707 appearances08/15 — 0.3% from 659 appearances08/16 — 0.3% from 694 appearances08/17 — 0.3% from 669 appearances08/18 — 0.4% from 686 appearances08/19 — 0.3% from 159 appearances08/21 — 1.8% from 278 appearances
0.5%08/04 1.8%08/21

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Diamond to Masters the win rate stays practically the same (regression +1.9 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 52.6% from 591 gamesMythic — 48.9% from 7,331 gamesLegendary — 50.2% from 7,561 gamesMasters — 52.2% from 383 games
DiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Edgar 59.8% 328 games Bolt 66.4% 107 games Mortis 56.5% 363 games Brock 54.3% 565 games Penny 65.7% 67 games Piper 53.7% 300 games

Who plays him best

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 yuina Diamond 22 29.7% 45.5%
2 𝙻𝚄𝙽𝙰𝚃𝙸𝙺 Diamond 21 29.1% 42.9%