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← Overview

Ruffs

Support Mythic Ranked · Legendary Crystal Arcade Gem Grab
49.7%Win rate on Crystal Arcade
12,952Games here
2.1%Pick rate
97Trust Score
27. of 105Rank on this map

History

Only Crystal Arcade. 08/04 to 08/18, 14 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 50.8% from 665 appearances08/05 — 50.1% from 1,453 appearances08/06 — 49.5% from 889 appearances08/08 — 51.5% from 412 appearances08/09 — 48.6% from 512 appearances08/10 — 49.6% from 1,349 appearances08/11 — 49.0% from 2,239 appearances08/12 — 51.1% from 1,469 appearances08/13 — 50.3% from 823 appearances08/14 — 48.7% from 569 appearances08/15 — 50.8% from 472 appearances08/16 — 49.0% from 545 appearances08/17 — 49.6% from 401 appearances08/18 — 49.0% from 496 appearances
50.8%08/04 49.0%08/18

Pick rate

08/04 — 2.4% from 665 appearances08/05 — 2.3% from 1,453 appearances08/06 — 2.7% from 889 appearances08/08 — 2.4% from 412 appearances08/09 — 2.4% from 512 appearances08/10 — 2.3% from 1,349 appearances08/11 — 2.1% from 2,239 appearances08/12 — 1.9% from 1,469 appearances08/13 — 1.8% from 823 appearances08/14 — 1.7% from 569 appearances08/15 — 2.0% from 472 appearances08/16 — 2.0% from 545 appearances08/17 — 1.8% from 401 appearances08/18 — 2.3% from 496 appearances
2.4%08/04 2.3%08/18

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Diamond to Masters the win rate stays practically the same (regression +0.3 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 53.1% from 305 gamesMythic — 49.1% from 9,936 gamesLegendary — 49.7% from 12,952 gamesMasters — 48.4% from 702 games
DiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed for Legendary.

Strong against

Weak against

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Legendary.

Bolt 58.3% 1,306 games Ash 54.0% 1,682 games Surge 52.3% 6,180 games Starr Nova 51.8% 4,751 games Bo 52.0% 3,317 games Stu 51.3% 6,483 games

Who plays him best

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ExC | Noiaoz Legendary 22 47.8% 81.8%
2 忧郁神Reboot Legendary 48 47.3% 64.6%
3 HARK!RAT Mythic 22 46.8% 77.3%
4 ERMY🎖️ Legendary 25 46.3% 72.0%
5 うん     ち Legendary 45 46.2% 62.2%