Wins late — in Brawl Ball 6.3 points better in long rounds than in short ones (49.1% against 42.7%, split at 112 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.0 — rewards skill: from Diamond to Masters the win rate climbs by 5.0 points (regression 45.3% to 50.3%). The higher the tier, the better he does.
Direct duels in Knockout: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed for Masters.
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed for Masters.
Brock
60.4%
227 games
8-Bit
61.2%
98 games
Gene
54.7%
170 games
Gray
57.1%
98 games
Meeple
57.5%
73 games
Meg
52.4%
82 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ExC | Noiaoz | Legendary | 22 | 47.8% | 81.8% |
| 2 | 忧郁神Reboot | Legendary | 48 | 47.3% | 64.6% |
| 3 | HARK!RAT | Mythic | 22 | 46.8% | 77.3% |
| 4 | ERMY🎖️ | Legendary | 25 | 46.3% | 72.0% |
| 5 | うん ち | Legendary | 45 | 46.2% | 62.2% |