Wins late — in Knockout 8.4 points better in long rounds than in short ones (52.3% against 44.0%, split at 100 s). Needs the long round; in a fast game he never arrives.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Only Gem Fort. 08/20 to 08/23, 4 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/23.
Win rate per rank tier on Gem Fort — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.8 — punishes weak opponents: from Gold to Masters the win rate drops by 3.8 points (regression 51.1% to 47.3%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Gem Fort. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
60.7%
549 games
Ash
58.7%
855 games
Mina
55.9%
715 games
Stu
53.3%
2,258 games
Mortis
53.6%
1,444 games
Max
52.3%
2,072 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | weraiz | Legendary | 22 | 39.9% | 81.8% |
| 2 | WhyyHonk?🧸🦋 | Legendary | 24 | 36.3% | 62.5% |
| 3 | 🔥ƴ𝖆®⊙𐍃ľ𝖆ṿ🔥 | Legendary | 21 | 35.6% | 61.9% |
| 4 | Izuki | Masters | 20 | 35.0% | 60.0% |
| 5 | 後|Silence | Legendary | 23 | 34.8% | 56.5% |