Wins late — in Brawl Ball 6.3 points better in long rounds than in short ones (49.1% against 42.7%, split at 112 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Mythic to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Mythic to Masters the win rate stays practically the same (regression +2.6 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
61.1%
903 games
Brock
56.8%
7,508 games
Edgar
53.2%
2,549 games
Mortis
51.7%
2,841 games
Pearl
52.7%
973 games
Leon
51.2%
2,500 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ExC | Noiaoz | Legendary | 22 | 47.8% | 81.8% |
| 2 | 忧郁神Reboot | Legendary | 48 | 47.3% | 64.6% |
| 3 | HARK!RAT | Mythic | 22 | 46.8% | 77.3% |
| 4 | ERMY🎖️ | Legendary | 25 | 46.3% | 72.0% |
| 5 | うん ち | Legendary | 45 | 46.2% | 62.2% |