Wins late — in Knockout 6.7 points better in long rounds than in short ones (53.5% against 46.8%, split at 99 s). Needs the long round; in a fast game he never arrives.
For Knockout, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only New Horizons. 08/04 to 08/23, 18 days. 7 earlier days are left out — below 138 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.
Win rate per rank tier on New Horizons — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.1 — punishes weak opponents: from Gold to Masters the win rate drops by 5.1 points (regression 51.4% to 46.4%). Higher up he gets outplayed.
Direct duels in Knockout: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just New Horizons. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Edgar
57.8%
1,039 games
Brock
55.3%
2,160 games
Sprout
59.5%
358 games
Pearl
55.2%
782 games
Gray
54.9%
752 games
Fang
59.9%
207 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | weraiz | Legendary | 20 | 38.2% | 80.0% |
| 2 | WhyyHonk?🧸🦋 | Legendary | 22 | 36.5% | 68.2% |
| 3 | Neazzure | Legendary | 23 | 34.3% | 56.5% |
| 4 | Snay | Legendary | 37 | 33.9% | 48.6% |
| 5 | 𝙻𝚄𝙽𝙰𝚃𝙸𝙺 | Mythic | 27 | 33.8% | 51.9% |