Wins late — in Brawl Ball 6.3 points better in long rounds than in short ones (49.1% against 42.7%, split at 112 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Not enough data yet.
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.