Wins late — in Bounty 5.0 points better in long rounds than in short ones (51.8% against 46.8%, split at 112 s). Needs the long round; in a fast game he never arrives.
08/05 to 08/13, 3 days. 14 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/13.
The numbers above are for Shooting Star. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| New Horizons Knockout | 57.5% | 174 | 32 | ||
| Deathcap Trap Gem Grab | 59.8% | 117 | 26 | ||
| Undermine Gem Grab | 56.5% | 147 | 30 | ||
| Gem Fort Gem Grab | 57.5% | 113 | 26 | ||
| Crystal Arcade Gem Grab | 55.7% | 131 | 28 | ||
| Hard Rock Mine Gem Grab | 53.3% | 137 | 29 | ||
| Pinball Dreams Brawl Ball | 55.1% | 98 | 24 | ||
| Rustic Arcade Gem Grab | 52.1% | 119 | 27 | ||
| Center Stage Brawl Ball | 49.6% | 137 | 29 | ||
| Belle's Rock Knockout | 47.4% | 137 | 29 | ||
| Kaboom Canyon Heist | 50.0% | 44 | 12 | ||
| Ring of Fire Hot Zone | 47.8% | 67 | 18 | ||
| Parallel Plays Hot Zone | 48.1% | 52 | 14 | ||
| Triple Dribble Brawl Ball | 46.1% | 89 | 22 | ||
| Double Swoosh Gem Grab | 45.7% | 81 | 21 | ||
| Out in the Open Knockout | 45.5% | 101 | 24 | ||
| Hideout Bounty | 45.6% | 90 | 23 | ||
| Dry Season Bounty | 45.3% | 117 | 26 | ||
| Safe Zone Heist | 44.2% | 52 | 14 | ||
| Hot Potato Heist | 42.4% | 33 | 7 | ||
| Sneaky Fields Brawl Ball | 41.9% | 74 | 20 | ||
| Shooting Star Bounty | 41.8% | 79 | 21 | ||
| Bridge Too Far Heist | 39.6% | 48 | 13 | ||
| Layer Cake Bounty | 40.7% | 86 | 22 | ||
| Dueling Beetles Hot Zone | 40.4% | 89 | 22 | ||
| Open Business Hot Zone | 38.8% | 103 | 25 | ||
| Flaring Phoenix Knockout | 37.1% | 105 | 25 |
Direct duels in Bounty: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Worst case: 34.5% against Bolt in Bounty. On average the worst case sits at 35.9%.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Bolt
62.8%
541 games
Brock
57.5%
4,797 games
Edgar
53.7%
1,452 games
Leon
52.6%
1,543 games
Carl
53.3%
733 games
Surge
51.4%
2,027 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ExC | Noiaoz | Legendary | 22 | 48.8% | 81.8% |
| 2 | BS|Kazakh🇰🇿 | Mythic | 25 | 48.2% | 76.0% |
| 3 | 忧郁神Reboot | Legendary | 48 | 48.1% | 64.6% |
| 4 | -11| Sarkazm🩸最 | Legendary | 20 | 46.9% | 75.0% |
| 5 | 医者yakamzz💔 | Legendary | 20 | 46.9% | 75.0% |