My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Ruffs

Support Mythic Ranked · Legendary Shooting Star Bounty
47.5%Win rate on Shooting Star
1,938Games here
0.6%Pick rate
68Trust Score
57. of 105Rank on this map

Wins late — in Knockout 3.7 points better in long rounds than in short ones (51.6% against 47.9%, split at 98 s). Needs the long round; in a fast game he never arrives.

History

Only Shooting Star. 08/04 to 08/18, 13 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 43.7% from 103 appearances08/05 — 46.0% from 176 appearances08/06 — 49.5% from 101 appearances08/09 — 48.1% from 77 appearances08/10 — 41.1% from 158 appearances08/11 — 49.2% from 309 appearances08/12 — 50.2% from 249 appearances08/13 — 50.4% from 131 appearances08/14 — 52.5% from 101 appearances08/15 — 44.8% from 105 appearances08/16 — 56.3% from 87 appearances08/17 — 42.7% from 75 appearances08/18 — 44.1% from 93 appearances
43.7%08/04 44.1%08/18

Pick rate

08/04 — 0.3% from 103 appearances08/05 — 0.3% from 176 appearances08/06 — 0.3% from 101 appearances08/09 — 0.4% from 77 appearances08/10 — 0.3% from 158 appearances08/11 — 0.3% from 309 appearances08/12 — 0.3% from 249 appearances08/13 — 0.3% from 131 appearances08/14 — 0.3% from 101 appearances08/15 — 0.4% from 105 appearances08/16 — 0.3% from 87 appearances08/17 — 0.3% from 75 appearances08/18 — 0.4% from 93 appearances
0.3%08/04 0.4%08/18

Across the ranks

Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 47.8% from 521 gamesMythic — 47.6% from 4,571 gamesLegendary — 47.5% from 1,938 games
DiamondMythicLegendary

Against whom

Direct duels in Bounty: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.6% 157 games Edgar 56.8% 465 games Mortis 56.0% 555 games Brock 54.5% 899 games Penny 63.0% 119 games Piper 54.9% 437 games

Who plays him best

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 weraiz Legendary 20 36.6% 80.0%
2 𝙻𝚄𝙽𝙰𝚃𝙸𝙺 Diamond 25 31.2% 48.0%
3 yuina Diamond 22 30.3% 45.5%
4 Snay Legendary 22 29.4% 40.9%
5 尺aphⱠàĐ 🤍🧸 Legendary 20 27.3% 30.0%