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← Overview

Ruffs

Support Mythic Ranked · Legendary Undermine Gem Grab
49.0%Win rate on Undermine
10,116Games here
1.7%Pick rate
93Trust Score
40. of 105Rank on this map

Wins late — in Brawl Ball 6.3 points better in long rounds than in short ones (49.1% against 42.7%, split at 112 s). Needs the long round; in a fast game he never arrives.

History

Only Undermine. 08/04 to 08/18, 10 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 48.8% from 506 appearances08/05 — 47.3% from 1,060 appearances08/06 — 52.0% from 562 appearances08/09 — 50.6% from 462 appearances08/10 — 52.6% from 931 appearances08/11 — 49.2% from 1,894 appearances08/12 — 49.7% from 1,192 appearances08/13 — 47.7% from 637 appearances08/14 — 48.9% from 479 appearances08/18 — 44.4% from 430 appearances
48.8%08/04 44.4%08/18

Pick rate

08/04 — 1.8% from 506 appearances08/05 — 1.7% from 1,060 appearances08/06 — 1.7% from 562 appearances08/09 — 2.2% from 462 appearances08/10 — 1.6% from 931 appearances08/11 — 1.8% from 1,894 appearances08/12 — 1.5% from 1,192 appearances08/13 — 1.5% from 637 appearances08/14 — 1.5% from 479 appearances08/18 — 1.9% from 430 appearances
1.8%08/04 1.9%08/18

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Diamond to Masters the win rate stays practically the same (regression +0.3 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 54.5% from 323 gamesMythic — 49.0% from 9,090 gamesLegendary — 49.0% from 10,116 gamesMasters — 52.9% from 569 games
DiamondMythicLegendaryMasters

Who plays him best

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.