Best map: Shooting Star with 80.8% from 26 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.
Gem Grab▾
Where this brawler works (ranked, Silver). Filtered to Gem Grab: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine prev. season |
58.8% | 34 | 8 | ||
Undermine ![]() |
54.8% | 42 | 11 | ||
Rustic Arcade prev. season |
52.6% | 38 | 10 | ||
Gem Fort ![]() |
54.5% | 22 | 1 | ||
Double Swoosh prev. season |
50.0% | 28 | 5 |
Direct duels in Gem Grab: how Ruffs does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 35.0% against Shade in Heist — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
60.1%
883 games
Ash
56.0%
1,483 games
Stu
53.5%
3,909 games
Bo
54.0%
1,467 games
Nita
62.6%
174 games
Mortis
53.0%
2,403 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | weraiz | Masters | 45 | 40.4% | 66.7% |
| 2 | 𝕬𝖓𝖉𝖗𝖊︎︎𝖎. | Legendary | 48 | 38.6% | 60.4% |
| 3 | SNM|ᴬᵏᵘᴬそ | Legendary | 25 | 38.5% | 76.0% |
| 4 | Philip | Legendary | 23 | 37.5% | 73.9% |
| 5 | Dwayne Johnson | Masters | 21 | 37.3% | 76.2% |