Best map: Shooting Star with 80.0% from 25 games.
Wins late — in Bounty 6.2 points better in long rounds than in short ones (53.1% against 46.9%, split at 98 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +2.3 — rewards skill: from Gold to Masters the win rate climbs by 2.3 points (regression 43.3% to 45.6%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Silver). Filtered to Hot Zone: 4 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dueling Beetles prev. season |
53.8% | 39 | 10 | ||
Parallel Plays prev. season |
60.0% | 15 | 0 | ||
Open Business prev. season |
50.0% | 34 | 8 | ||
Ring of Fire prev. season |
46.4% | 28 | 5 |
Direct duels in Hot Zone: how Ruffs does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 35.4% against Shade in Heist — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Ash
57.8%
393 games
Meg
53.7%
1,153 games
Bibi
55.0%
367 games
Tick
54.7%
329 games
Kenji
52.4%
471 games
Stu
49.7%
1,559 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | weraiz | Masters | 45 | 40.5% | 66.7% |
| 2 | 𝕬𝖓𝖉𝖗𝖊︎︎𝖎. | Legendary | 41 | 38.7% | 63.4% |
| 3 | SNM|ᴬᵏᵘᴬそ | Legendary | 25 | 38.6% | 76.0% |
| 4 | Philip | Legendary | 23 | 37.6% | 73.9% |
| 5 | Dwayne Johnson | Masters | 21 | 37.4% | 76.2% |