Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/06 to 09/03, 26 days. 3 earlier days are left out — below 387 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/03.
Knockout▾
Where this brawler works. Filtered to Knockout: 19 of 175 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
59.9% | 9767 | 93 | ||
Think Ahead ![]() |
57.9% | 1713 | 67 | ||
Please Remain Standing ![]() |
57.9% | 1171 | 61 | ||
Goldarm Gulch ![]() |
57.3% | 1457 | 64 | ||
Leaping Dogs ![]() |
56.7% | 2058 | 69 | ||
Double Decker ![]() |
58.1% | 671 | 53 | ||
Opening Move ![]() |
55.1% | 1456 | 64 | ||
Belle's Rock ![]() |
54.0% | 2779 | 74 | ||
Out in the Open ![]() |
53.9% | 1930 | 68 | ||
Crab Claws ![]() |
53.9% | 1808 | 67 | ||
Streets with No Name ![]() |
52.1% | 1627 | 66 | ||
Jungle Top ![]() |
50.5% | 2733 | 74 | ||
New Perspective ![]() |
49.2% | 657 | 52 | ||
Healthy Middle Ground ![]() |
63.2% | 38 | 10 | ||
Chivalry ![]() |
47.0% | 1432 | 64 | ||
Close Call ![]() |
44.9% | 1311 | 63 | ||
Flowing Springs ![]() |
43.9% | 1147 | 61 | ||
Split Difference ![]() |
43.2% | 2320 | 71 | ||
Deep End ![]() |
18.3% | 115 | 26 |
Direct duels in Knockout: how Sam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 38.2% against Mina in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
56.8%
641 games
Edgar
54.7%
552 games
Grom
66.3%
95 games
Gray
57.0%
207 games
Bolt
65.0%
80 games
Pearl
58.5%
106 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Профессор | Masters | 199 | 50.6% | 61.8% |
| 2 | Bruno | Legendary | 133 | 45.7% | 57.9% |
| 3 | Lucid🍁 | Legendary | 137 | 45.3% | 56.9% |
| 4 | The Red Beast | Masters | 71 | 43.5% | 60.6% |
| 5 | OGC|Goonix | Legendary | 25 | 41.6% | 76.0% |