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← Overview

Sam

Assassin Epic Ranked · Diamond
53.2%Win rate across all maps
2,849Games
74Trust Score
30. of 105Rank by score
−4.8Skill bonus

Best map: Dueling Beetles with 68.6% from 105 games.

Diamondchange

History

08/04 to 08/21, 13 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 51.6% from 95 appearances08/05 — 53.6% from 209 appearances08/06 — 51.9% from 216 appearances08/12 — 47.0% from 117 appearances08/13 — 54.3% from 197 appearances08/14 — 48.1% from 189 appearances08/15 — 50.6% from 241 appearances08/16 — 51.1% from 235 appearances08/17 — 48.6% from 296 appearances08/18 — 56.0% from 225 appearances08/19 — 46.7% from 75 appearances08/20 — 54.8% from 1,263 appearances08/21 — 52.0% from 1,586 appearances
51.6%08/04 52.0%08/21

Pick rate

08/04 — 0.1% from 95 appearances08/05 — 0.0% from 209 appearances08/06 — 0.0% from 216 appearances08/12 — 0.0% from 117 appearances08/13 — 0.1% from 197 appearances08/14 — 0.0% from 189 appearances08/15 — 0.1% from 241 appearances08/16 — 0.0% from 235 appearances08/17 — 0.1% from 296 appearances08/18 — 0.0% from 225 appearances08/19 — 0.1% from 75 appearances08/20 — 0.1% from 1,263 appearances08/21 — 0.1% from 1,586 appearances
0.1%08/04 0.1%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.8 — punishes weak opponents: from Gold to Legendary the win rate drops by 4.8 points (regression 53.8% to 49.1%). Higher up he gets outplayed.

Gold — 53.3% from 2,551 gamesDiamond — 52.4% from 5,044 gamesMythic — 50.8% from 21,130 gamesLegendary — 48.7% from 5,518 games
GoldDiamondMythicLegendary

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Dueling Beetles Hot Zone 68.6%
105 25
Pinball Dreams Brawl Ballprev. season 56.6%
362 43
Center Stage Brawl Ballprev. season 54.7%
307 41
Triple Dribble Brawl Ballprev. season 53.8%
383 44
Open Business Hot Zone 61.1%
95 23
Layer Cake Bounty 60.2%
88 22
Hot Potato Heist 60.0%
90 23
Spiraling Out Brawl Ball 54.6%
196 34
Kaboom Canyon Heist 62.3%
61 17
Bridge Too Far Heist 61.7%
60 16
Ring of Fire Hot Zone 59.1%
66 18
Sneaky Fields Brawl Ballprev. season 49.7%
384 44
Double Swoosh Gem Grabprev. season 51.2%
217 36
Deathcap Trap Gem Grabprev. season 55.7%
79 21
Belle's Rock Knockout 55.2%
67 18
Parallel Plays Hot Zone 49.3%
146 30
Gem Fort Gem Grab 48.9%
139 29
Pit Stop Heist 48.6%
109 25
Rustic Arcade Gem Grab 49.4%
79 21
Dry Season Bounty 49.3%
69 19
New Horizons Knockout 48.8%
80 21
Safe Zone Heist 50.0%
42 11
Safe(r) Zone Heist 49.0%
51 14
Hideout Bounty 47.8%
69 19
Hard Rock Mine Gem Grab 46.2%
132 28
Out in the Open Knockout 46.3%
67 18
Shooting Star Bounty 44.3%
61 17
Flaring Phoenix Knockout 41.9%
86 22
Undermine Gem Grab 41.0%
105 25
Crystal Arcade Gem Grabprev. season 34.7%
75 20

Against whom

Direct duels in Brawl Ball: how Sam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

Nobody counters Sam here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 59.4% 261 games Emz 62.4% 141 games Griff 58.8% 216 games Surge 62.7% 126 games Bibi 57.8% 135 games Rico 55.2% 201 games

Who plays him best

Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 とも Diamond 25 26.4% 28.0%