For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Quintillion. 08/05 to 08/21, 6 days. 1 earlier day is left out — below 80 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Direct duels in Heist: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Quintillion. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
62.3%
361 games
Nori
62.5%
320 games
Mico
65.0%
183 games
Kaze
58.1%
320 games
Colt
58.2%
311 games
Carl
70.8%
72 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | OGC|Goonix | Legendary | 25 | 38.7% | 76.0% |
| 2 | Профессор | Legendary | 35 | 38.4% | 65.7% |
| 3 | Iamssam | Mythic | 31 | 38.2% | 67.7% |
| 4 | 伊藤さんだよ | Legendary | 29 | 34.6% | 55.2% |
| 5 | 깜짝 놀랐지? | Legendary | 35 | 34.3% | 51.4% |