Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 08/31, 25 days. 4 earlier days are left out — below 305 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 159 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
59.9% | 9604 | 92 | ||
Think Ahead ![]() |
58.1% | 1693 | 66 | ||
Goldarm Gulch ![]() |
57.3% | 1447 | 64 | ||
Double Decker ![]() |
58.3% | 659 | 52 | ||
Leaping Dogs ![]() |
55.9% | 1773 | 67 | ||
Opening Move ![]() |
55.0% | 1420 | 64 | ||
Please Remain Standing ![]() |
56.3% | 739 | 54 | ||
Belle's Rock ![]() |
53.9% | 2755 | 74 | ||
Out in the Open ![]() |
53.5% | 1836 | 68 | ||
Crab Claws ![]() |
54.0% | 1210 | 61 | ||
Jungle Top ![]() |
50.5% | 2709 | 73 | ||
Streets with No Name ![]() |
50.7% | 1147 | 61 | ||
New Perspective ![]() |
49.0% | 643 | 52 | ||
Chivalry ![]() |
46.6% | 786 | 55 | ||
Healthy Middle Ground ![]() |
52.1% | 48 | 13 | ||
Close Call ![]() |
44.8% | 1309 | 63 | ||
Flowing Springs ![]() |
43.9% | 1147 | 61 | ||
Split Difference ![]() |
43.1% | 2313 | 71 | ||
Flaring Phoenix ![]() |
42.4% | 33 | 7 | ||
Deep End ![]() |
18.3% | 115 | 26 |
Direct duels in Knockout: how Sam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 41.9% against Bull in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
58.0%
505 games
Edgar
54.6%
474 games
Grom
65.7%
67 games
Bolt
64.0%
75 games
Gray
57.0%
151 games
Mortis
56.0%
166 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Профессор | Legendary | 197 | 49.9% | 61.4% |
| 2 | Bruno | Legendary | 103 | 45.6% | 61.2% |
| 3 | The Red Beast | Masters | 43 | 43.7% | 72.1% |
| 4 | Lucid🍁 | Legendary | 116 | 43.3% | 56.0% |
| 5 | Emir | Legendary | 26 | 41.2% | 76.9% |