My roster

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← Overview

Sam

Assassin Epic Ranked · Masters
35.4%Win rate across all maps
127Games
28Trust Score
105. of 105Rank by score
−6.0Skill bonus

Best map: Parallel Plays with 52.9% from 17 games.

Masterschange

Profile

Win rate 0.PopularityBreadthCounter safetyStar rate
Win rate 0.35.4 %
Popularity 3.0.03 %
Breadth 0.0% of maps
Counter safety 98.41.9 %
Star rate 81.31.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.0 — punishes weak opponents: from Silver to Legendary the win rate drops by 6.0 points (regression 55.2% to 49.2%). Higher up he gets outplayed.

Silver — 50.1% from 353 gamesGold — 53.7% from 3,614 gamesDiamond — 52.7% from 6,246 gamesMythic — 50.8% from 21,505 gamesLegendary — 48.7% from 5,598 games
SilverGoldDiamondMythicLegendary

On which maps

Where this brawler works (ranked, Masters).

MapWin rateGamesTrust
Parallel Plays Hot Zoneprev. season 52.9%
17 0
Deathcap Trap Gem Grabprev. season 53.8%
13 0
Hard Rock Mine Gem Grabprev. season 30.0%
10 0

Who beats Sam and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Iamssam Mythic 29 36.2% 65.5%
2 OGC|Goonix Legendary 20 35.9% 75.0%
3 伊藤さんだよ Legendary 25 33.2% 56.0%
4 ZXN | RBRUTA Diamond 20 30.3% 45.0%
5 accelerator Mythic 21 30.0% 42.9%