Only ATLAS. 08/11 to 08/13, 3 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/13.
Direct duels in Gem Grab: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just ATLAS. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Sam counters nobody here — he wins and loses as strength would have it.
Nobody counters Sam here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Rico
52.6%
78 games
Griff
51.1%
92 games
Edgar
48.2%
170 games
Trunk
46.0%
63 games
Nori
45.9%
61 games
Mortis
42.0%
100 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | とも | Diamond | 25 | 27.0% | 28.0% |