For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Grass Knot. 08/14 to 08/17, 4 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/17.
Direct duels in Brawl Ball: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Grass Knot. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Sam here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Griff
58.8%
410 games
Rico
59.0%
351 games
Surge
60.4%
245 games
Bibi
59.4%
249 games
Emz
58.2%
261 games
Edgar
55.0%
476 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | OGC|Goonix | Legendary | 25 | 39.4% | 76.0% |
| 2 | Iamssam | Mythic | 31 | 38.8% | 67.7% |
| 3 | 伊藤さんだよ | Legendary | 29 | 35.2% | 55.2% |
| 4 | ❦┊Kaiser♛ | Mythic | 20 | 33.0% | 50.0% |
| 5 | コムドットファン | Mythic | 28 | 32.1% | 42.9% |