Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 08/28, 22 days. 7 earlier days are left out — below 269 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/28.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 150 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
58.8% | 8049 | 90 | ||
Think Ahead ![]() |
58.0% | 1627 | 66 | ||
Goldarm Gulch ![]() |
57.0% | 1417 | 64 | ||
Double Decker ![]() |
58.0% | 653 | 52 | ||
Please Remain Standing ![]() |
56.2% | 733 | 54 | ||
Belle's Rock ![]() |
53.7% | 2727 | 74 | ||
Opening Move ![]() |
54.0% | 1100 | 60 | ||
Leaping Dogs ![]() |
53.3% | 659 | 52 | ||
Jungle Top ![]() |
50.1% | 2632 | 73 | ||
Streets with No Name ![]() |
50.8% | 1146 | 61 | ||
Crab Claws ![]() |
49.9% | 798 | 55 | ||
New Perspective ![]() |
49.2% | 632 | 52 | ||
Out in the Open ![]() |
48.4% | 736 | 54 | ||
Chivalry ![]() |
46.5% | 785 | 55 | ||
Healthy Middle Ground ![]() |
52.1% | 48 | 13 | ||
Close Call ![]() |
44.9% | 1306 | 63 | ||
Flaring Phoenix ![]() |
45.7% | 35 | 8 | ||
Flowing Springs ![]() |
43.9% | 1147 | 61 | ||
Split Difference ![]() |
43.1% | 2304 | 71 | ||
Deep End ![]() |
18.3% | 115 | 26 |
Direct duels in Knockout: how Sam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 41.7% against Pierce in Bounty — barely punishable even there, which makes him a risk-free first pick.
Nobody counters Sam here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
59.4%
384 games
Edgar
54.1%
355 games
Gray
59.4%
106 games
Bolt
65.0%
60 games
Dynamike
63.5%
63 games
Mortis
56.0%
134 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Профессор | Legendary | 147 | 48.1% | 62.6% |
| 2 | OGC|Goonix | Legendary | 25 | 39.2% | 76.0% |
| 3 | indecent | Legendary | 32 | 39.2% | 68.8% |
| 4 | feel my aura. | Legendary | 70 | 38.9% | 54.3% |
| 5 | I_hasdog | Legendary | 26 | 38.8% | 73.1% |