Wins early — in Brawl Ball 7.7 points better in short rounds than in long ones (56.7% against 48.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Direct duels in Gem Grab: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Rosa
68.0%
75 games
Griff
54.7%
331 games
Rico
55.1%
276 games
Stu
56.0%
209 games
Max
57.0%
165 games
Bo
54.8%
210 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Lucid🍁 | Legendary | 30 | 39.3% | 73.3% |
| 2 | OGC|Goonix | Legendary | 25 | 38.6% | 76.0% |
| 3 | Профессор | Legendary | 35 | 38.3% | 65.7% |
| 4 | Iamssam | Legendary | 34 | 37.9% | 64.7% |
| 5 | 伊藤さんだよ | Legendary | 32 | 34.3% | 53.1% |