There are barely any games for this brawler on Deathcap Trap — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins late — in Gem Grab 6.7 points better in long rounds than in short ones (52.2% against 45.5%, split at 106 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Silver) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Gem Grab: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Worst case: 38.8% against 8-Bit in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Griff
56.2%
306 games
Bibi
66.3%
86 games
Bo
52.9%
274 games
Edgar
53.3%
212 games
Colt
57.7%
97 games
Carl
57.4%
94 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SaphirLeChauve | Legendary | 26 | 49.8% | 80.8% |
| 2 | 🔮ᴇꜱᴛᴀꜰɪʟᴀʜᴏᴢ🔮 | Legendary | 25 | 47.5% | 72.0% |
| 3 | Rʏᴜɢ∆ —͟͞͞★ | Legendary | 62 | 46.0% | 56.5% |
| 4 | Verbivor_333 | Legendary | 41 | 45.6% | 58.5% |
| 5 | Bottom Monk | Legendary | 20 | 45.1% | 65.0% |