For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Direct duels in Gem Grab: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Griff
54.7%
296 games
Rosa
66.7%
69 games
Rico
55.1%
234 games
Fang
60.2%
93 games
Max
57.1%
133 games
Bolt
58.2%
110 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | OGC|Goonix | Legendary | 25 | 38.9% | 76.0% |
| 2 | Профессор | Legendary | 35 | 38.6% | 65.7% |
| 3 | Iamssam | Mythic | 31 | 38.4% | 67.7% |
| 4 | 伊藤さんだよ | Legendary | 29 | 34.8% | 55.2% |
| 5 | 깜짝 놀랐지? | Legendary | 35 | 34.5% | 51.4% |