Best map: Pinball Dreams with 73.9% from 46 games.
Wins early — in Brawl Ball 6.5 points better in short rounds than in long ones (55.5% against 49.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.7 — punishes weak opponents: from Bronze to Legendary the win rate drops by 4.7 points (regression 54.6% to 49.9%). Higher up he gets outplayed.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pinball Dreams ![]() |
73.9% | 46 | 12 | ||
Triple Dribble ![]() |
60.9% | 46 | 12 | ||
Spiraling Out ![]() |
58.7% | 46 | 12 | ||
Center Stage ![]() |
57.4% | 47 | 13 | ||
New Horizons ![]() |
70.6% | 17 | 0 | ||
Undermine ![]() |
58.8% | 34 | 8 | ||
Rustic Arcade prev. season |
62.5% | 24 | 3 | ||
Open Business prev. season |
58.6% | 29 | 6 | ||
Bridge Too Far prev. season |
61.9% | 21 | 1 | ||
Dry Season prev. season |
64.7% | 17 | 0 | ||
Sneaky Fields ![]() |
53.1% | 49 | 13 | ||
Hot Potato ![]() |
57.9% | 19 | 0 | ||
Layer Cake prev. season |
53.6% | 28 | 5 | ||
Pit Stop ![]() |
54.2% | 24 | 3 | ||
Dueling Beetles ![]() |
51.7% | 29 | 6 | ||
Safe(r) Zone ![]() |
50.0% | 18 | 0 | ||
Double Swoosh prev. season |
48.3% | 29 | 6 | ||
Shooting Star ![]() |
50.0% | 16 | 0 | ||
Parallel Plays ![]() |
47.4% | 19 | 0 | ||
Safe Zone prev. season |
47.1% | 17 | 0 | ||
Ring of Fire prev. season |
45.5% | 22 | 1 | ||
Belle's Rock prev. season |
44.8% | 29 | 6 | ||
Gem Fort ![]() |
44.7% | 38 | 10 | ||
Kaboom Canyon ![]() |
43.8% | 16 | 0 | ||
Flaring Phoenix ![]() |
40.0% | 25 | 3 | ||
Hideout prev. season |
40.0% | 25 | 3 | ||
Hard Rock Mine ![]() |
40.0% | 30 | 6 | ||
Out in the Open ![]() |
37.9% | 29 | 6 |
Who beats Sam and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Lucid🍁 | Legendary | 30 | 39.3% | 73.3% |
| 2 | OGC|Goonix | Legendary | 25 | 38.6% | 76.0% |
| 3 | Профессор | Legendary | 35 | 38.3% | 65.7% |
| 4 | Iamssam | Legendary | 34 | 37.8% | 64.7% |
| 5 | 伊藤さんだよ | Legendary | 32 | 34.3% | 53.1% |