My roster

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EN

Sam

Assassin Epic All games Heist
54.0%Win rate in Heist
3,317Games
76Trust Score
33. of 106Rank in Heist

Best map: Gated Community with 68.6% from 392 games.

Trophy Roadchange

Profile

Win ratePopularity 9.BreadthCounter safetyStar rate
Win rate 75.54.0 %
Popularity 9.0.15 %
Breadth 58.27% of maps
Counter safety 94.44.7 %
Star rate 77.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 14 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 51.7% from 201 appearances08/11 — 50.0% from 104 appearances08/12 — 55.4% from 74 appearances08/13 — 52.0% from 198 appearances08/14 — 56.8% from 95 appearances08/15 — 54.9% from 277 appearances08/16 — 52.0% from 98 appearances08/17 — 44.8% from 317 appearances08/18 — 61.0% from 105 appearances08/19 — 51.1% from 624 appearances08/20 — 56.6% from 477 appearances08/21 — 59.2% from 240 appearances08/23 — 68.6% from 118 appearances08/25 — 58.3% from 180 appearances
51.7%08/05 58.3%08/25

Pick rate

08/05 — 0.2% from 201 appearances08/11 — 0.1% from 104 appearances08/12 — 0.1% from 74 appearances08/13 — 0.1% from 198 appearances08/14 — 0.1% from 95 appearances08/15 — 0.1% from 277 appearances08/16 — 0.2% from 98 appearances08/17 — 0.2% from 317 appearances08/18 — 0.2% from 105 appearances08/19 — 0.1% from 624 appearances08/20 — 0.2% from 477 appearances08/21 — 0.2% from 240 appearances08/23 — 0.1% from 118 appearances08/25 — 0.1% from 180 appearances
0.2%08/05 0.1%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 165 maps.

MapWin rateGamesTrust
Hot Tubs Heist 59.4%
288 40
Jedna Heist 55.3%
490 48
Hot Potato Heist 55.3%
400 45
Quintillion Heist 51.8%
1711 67
Photic Doom Heist 59.9%
147 30
Eating Good! Heist 55.1%
276 39

Against whom

Direct duels in Heist: how Sam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 42.0% against 8-Bit in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 62.3% 366 games Edgar 61.7% 392 games Mico 62.7% 201 games Colt 58.1% 332 games Kaze 57.9% 335 games Carl 72.2% 79 games

Who plays him best soon

Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Lucid🍁 Legendary 30 39.4% 73.3%
2 OGC|Goonix Legendary 25 38.7% 76.0%
3 Профессор Legendary 35 38.4% 65.7%
4 Iamssam Legendary 34 37.9% 64.7%
5 伊藤さんだよ Legendary 32 34.4% 53.1%