Best map: Match 1123581321 with 62.1% from 9,187 games.
08/05 to 09/01, 25 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 172 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Leaping Dogs ![]() |
59.8% | 3681 | 78 | ||
Crab Claws ![]() |
59.0% | 3627 | 78 | ||
Think Ahead ![]() |
58.3% | 2707 | 73 | ||
Out in the Open ![]() |
58.0% | 3299 | 76 | ||
Opening Move ![]() |
58.3% | 2321 | 71 | ||
Konnakol ![]() |
56.3% | 9114 | 92 | ||
Belle's Rock ![]() |
57.0% | 3269 | 76 | ||
Goldarm Gulch ![]() |
56.9% | 1741 | 67 | ||
Double Decker ![]() |
58.0% | 828 | 56 | ||
Chivalry ![]() |
55.1% | 1899 | 68 | ||
Streets with No Name ![]() |
54.3% | 2336 | 71 | ||
Please Remain Standing ![]() |
55.2% | 1276 | 62 | ||
Jungle Top ![]() |
53.3% | 3434 | 77 | ||
New Perspective ![]() |
52.2% | 828 | 56 | ||
Split Difference ![]() |
44.3% | 2091 | 70 | ||
Close Call ![]() |
42.7% | 1151 | 61 | ||
Healthy Middle Ground ![]() |
39.6% | 53 | 15 | ||
Flowing Springs ![]() |
41.8% | 890 | 57 | ||
Flaring Phoenix ![]() |
37.7% | 61 | 17 | ||
Deep End ![]() |
23.3% | 459 | 47 |
Direct duels in Knockout: how Sandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 9.5% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
50.5%
860 games
Kaze
51.4%
358 games
Trunk
53.6%
110 games
Willow
49.6%
270 games
Gus
50.0%
84 games
Gray
48.7%
117 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SAITAN INÚTIL | Legendary | 28 | 42.5% | 78.6% |
| 2 | ༄ᶦᶰᵈ᭄✿Gᴀᴍᴇʀ࿐ | Legendary | 28 | 41.6% | 75.0% |
| 3 | фанатик | Legendary | 48 | 39.2% | 56.3% |
| 4 | 下手くそしかおらへん | Legendary | 20 | 38.4% | 70.0% |
| 5 | 阿毛毛|Yoyoissb | Legendary | 21 | 36.1% | 57.1% |