My roster

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EN

Sandy

Controller Legendary Trophies Knockout
55.3%Win rate in Knockout
46,551Games
100Trust Score
62. of 106Rank in Knockout

Best map: Match 1123581321 with 62.4% from 9,701 games.

Profile

Win ratePopularityBreadthCounter safety 6.Star rate
Win rate 42.55.3 %
Popularity 13.0.24 %
Breadth 32.19% of maps
Counter safety 6.18.3 %
Star rate 43.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 43th means “better than 43% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/02, 26 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.

Win rate

08/05 — 51.3% from 976 appearances08/06 — 54.1% from 1,881 appearances08/10 — 54.0% from 454 appearances08/11 — 49.9% from 953 appearances08/12 — 54.1% from 1,380 appearances08/13 — 49.1% from 1,873 appearances08/14 — 47.2% from 2,563 appearances08/15 — 50.3% from 4,075 appearances08/16 — 51.5% from 4,692 appearances08/17 — 56.1% from 2,569 appearances08/18 — 55.2% from 1,229 appearances08/19 — 54.5% from 1,447 appearances08/20 — 49.9% from 1,035 appearances08/21 — 59.4% from 753 appearances08/22 — 52.3% from 640 appearances08/23 — 54.0% from 945 appearances08/24 — 58.6% from 1,290 appearances08/25 — 63.5% from 1,337 appearances08/26 — 60.3% from 2,364 appearances08/27 — 62.0% from 2,360 appearances08/28 — 59.4% from 2,365 appearances08/29 — 60.8% from 2,250 appearances08/30 — 62.9% from 2,466 appearances08/31 — 59.1% from 2,080 appearances09/01 — 58.6% from 1,115 appearances09/02 — 56.2% from 571 appearances
51.3%08/05 56.2%09/02

Pick rate

08/05 — 0.2% from 976 appearances08/06 — 0.3% from 1,881 appearances08/10 — 0.2% from 454 appearances08/11 — 0.2% from 953 appearances08/12 — 0.2% from 1,380 appearances08/13 — 0.3% from 1,873 appearances08/14 — 0.3% from 2,563 appearances08/15 — 0.3% from 4,075 appearances08/16 — 0.3% from 4,692 appearances08/17 — 0.3% from 2,569 appearances08/18 — 0.2% from 1,229 appearances08/19 — 0.2% from 1,447 appearances08/20 — 0.2% from 1,035 appearances08/21 — 0.2% from 753 appearances08/22 — 0.2% from 640 appearances08/23 — 0.2% from 945 appearances08/24 — 0.2% from 1,290 appearances08/25 — 0.2% from 1,337 appearances08/26 — 0.2% from 2,364 appearances08/27 — 0.2% from 2,360 appearances08/28 — 0.2% from 2,365 appearances08/29 — 0.2% from 2,250 appearances08/30 — 0.3% from 2,466 appearances08/31 — 0.3% from 2,080 appearances09/01 — 0.2% from 1,115 appearances09/02 — 0.3% from 571 appearances
0.2%08/05 0.3%09/02

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 173 maps.

MapWin rateGamesTrust
Leaping Dogs Knockout 59.9%
3838 79
Crab Claws Knockout 59.3%
3861 79
Think Ahead Knockout 58.4%
2721 73
Out in the Open Knockout 58.0%
3342 77
Opening Move Knockout 58.3%
2338 71
Konnakol Knockout 56.3%
9178 92
Belle's Rock Knockout 57.1%
3282 76
Goldarm Gulch Knockout 57.1%
1768 67
Double Decker Knockout 58.2%
834 56
Chivalry Knockout 55.7%
2293 71
Streets with No Name Knockout 54.8%
2834 74
Please Remain Standing Knockout 55.1%
1284 62
Jungle Top Knockout 53.3%
3444 77
New Perspective Knockout 52.1%
848 56
Split Difference Knockout 44.3%
2092 70
Healthy Middle Ground Knockout 41.2%
51 14
Close Call Knockout 42.7%
1151 61
Flowing Springs Knockout 41.8%
890 57
Flaring Phoenix Knockout 32.6%
43 11
Deep End Knockout 23.3%
459 47

Against whom

Direct duels in Knockout: how Sandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 9.5% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Kaze 51.5% 371 games Nori 49.4% 915 games Trunk 52.1% 117 games Willow 49.1% 293 games Gray 48.1% 129 games Mandy 46.6% 238 games

Who plays him best soon

Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 SAITAN INÚTIL Legendary 28 42.8% 78.6%
2 ༄ᶦᶰᵈ᭄✿Gᴀᴍᴇʀ࿐ Legendary 28 41.9% 75.0%
3 фанатик Legendary 48 39.5% 56.3%
4 下手くそしかおらへん Legendary 20 38.8% 70.0%
5 Hoududaday🫶🏻 Masters 21 38.4% 66.7%