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EN

Sandy

Controller Legendary Ranked · All ranks
45.5%Win rate across all maps
114,950Games
100Trust Score
91. of 105Rank by score
+29.8Skill bonus

Best map: Open Business with 54.7% from 10,216 games.

Wins late — in Brawl Ball 7.2 points better in long rounds than in short ones (51.8% against 44.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safety 2.Star rate
Win rate 12.45.5 %
Popularity 20.0.19 %
Breadth 34.10% of maps
Counter safety 2.9.3 %
Star rate 12.11.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 34th means “better than 34% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 09/01, 30 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 09/01.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 47.5% from 851 appearances08/04 — 49.9% from 4,794 appearances08/05 — 52.2% from 13,976 appearances08/06 — 51.6% from 8,123 appearances08/07 — 52.6% from 1,968 appearances08/08 — 50.4% from 2,051 appearances08/09 — 51.6% from 2,415 appearances08/10 — 52.1% from 6,326 appearances08/11 — 52.6% from 18,124 appearances08/12 — 52.3% from 23,239 appearances08/13 — 52.5% from 20,958 appearances08/14 — 52.2% from 19,221 appearances08/15 — 51.9% from 18,799 appearances08/16 — 51.4% from 19,084 appearances08/17 — 51.2% from 18,602 appearances08/18 — 52.8% from 16,596 appearances08/19 — 52.2% from 4,437 appearances08/20 — 34.2% from 9,087 appearances08/21 — 44.7% from 9,306 appearances08/22 — 49.2% from 7,180 appearances08/23 — 48.3% from 6,713 appearances08/24 — 45.6% from 9,918 appearances08/25 — 46.0% from 10,480 appearances08/26 — 44.9% from 10,320 appearances08/27 — 46.1% from 9,290 appearances08/28 — 45.9% from 10,031 appearances08/29 — 45.9% from 10,477 appearances08/30 — 47.5% from 10,934 appearances08/31 — 47.9% from 10,148 appearances09/01 — 52.0% from 1,066 appearances
47.5%08/03 52.0%09/01

Pick rate

08/03 — 0.2% from 851 appearances08/04 — 0.2% from 4,794 appearances08/05 — 0.2% from 13,976 appearances08/06 — 0.2% from 8,123 appearances08/07 — 0.2% from 1,968 appearances08/08 — 0.2% from 2,051 appearances08/09 — 0.2% from 2,415 appearances08/10 — 0.2% from 6,326 appearances08/11 — 0.3% from 18,124 appearances08/12 — 0.3% from 23,239 appearances08/13 — 0.3% from 20,958 appearances08/14 — 0.3% from 19,221 appearances08/15 — 0.3% from 18,799 appearances08/16 — 0.3% from 19,084 appearances08/17 — 0.3% from 18,602 appearances08/18 — 0.3% from 16,596 appearances08/19 — 0.3% from 4,437 appearances08/20 — 0.2% from 9,087 appearances08/21 — 0.2% from 9,306 appearances08/22 — 0.2% from 7,180 appearances08/23 — 0.2% from 6,713 appearances08/24 — 0.2% from 9,918 appearances08/25 — 0.2% from 10,480 appearances08/26 — 0.2% from 10,320 appearances08/27 — 0.2% from 9,290 appearances08/28 — 0.2% from 10,031 appearances08/29 — 0.2% from 10,477 appearances08/30 — 0.2% from 10,934 appearances08/31 — 0.2% from 10,148 appearances09/01 — 0.2% from 1,066 appearances
0.2%08/03 0.2%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +29.8 — rewards skill: from Bronze to Masters the win rate climbs by 29.8 points (regression 32.0% to 61.8%). The higher the tier, the better he does.

Bronze — 26.5% from 10,301 gamesSilver — 26.1% from 11,195 gamesGold — 46.6% from 42,185 gamesDiamond — 52.0% from 37,296 gamesMythic — 52.0% from 170,441 gamesLegendary — 52.7% from 40,552 gamesMasters — 51.2% from 930 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Open Business Hot Zone 54.7%
10216 93
Crystal Arcade Gem Grabprev. season 52.6%
15929 100
Double Swoosh Gem Grab 52.6%
14006 98
Dueling Beetles Hot Zone 51.9%
9214 92
Deathcap Trap Gem Grabprev. season 51.0%
12694 97
Ring of Fire Hot Zone 50.5%
6232 86
Sneaky Fields Brawl Ball 49.1%
5756 85
Undermine Gem Grab 48.9%
7911 89
Hard Rock Mine Gem Grab 48.7%
7752 89
Gem Fort Gem Grab 47.7%
7849 89
Beach Ball Brawl Ball 47.7%
2728 74
Center Stage Brawl Ball 46.6%
4452 81
Triple Dribble Brawl Ball 44.8%
4353 81
Spiraling Out Brawl Ball 44.4%
4318 80
Pinball Dreams Brawl Ball 44.2%
4044 79
Rustic Arcade Gem Grab 43.8%
1795 67
Pinhole Punt Brawl Ball 42.5%
160 31
Layer Cake Bounty 39.4%
2524 72
Dry Season Bounty 35.4%
1937 68
Parallel Plays Hot Zone 34.5%
2764 74
Out in the Open Knockout 33.1%
1780 67
Hideout Bounty 32.6%
1712 67
Flaring Phoenix Knockout 32.3%
1987 69
Shooting Star Bounty 31.5%
1604 66
New Horizons Knockout 29.1%
1582 65
Belle's Rock Knockout 29.0%
1643 66
Safe Zone Heist 25.1%
1316 63
Hot Potato Heist 24.5%
1371 63
Safe(r) Zone Heist 22.4%
656 52
Kaboom Canyon Heist 23.0%
1425 64
Pit Stop Heist 17.8%
701 53
Bridge Too Far Heist 17.6%
1162 61

Who beats Sandy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 SAITAN INÚTIL Legendary 28 42.3% 78.6%
2 ༄ᶦᶰᵈ᭄✿Gᴀᴍᴇʀ࿐ Legendary 22 40.3% 77.3%
3 фанатик Legendary 46 38.2% 54.3%
4 阿毛毛|Yoyoissb Legendary 21 36.0% 57.1%
5 BIGDOZA Diamond 22 34.7% 50.0%