Best map: Match 1123581321 with 62.2% from 7,147 games.
08/05 to 08/31, 24 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 164 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Leaping Dogs ![]() |
59.4% | 3396 | 77 | ||
Crab Claws ![]() |
58.7% | 2794 | 74 | ||
Think Ahead ![]() |
58.3% | 2701 | 73 | ||
Opening Move ![]() |
58.3% | 2300 | 71 | ||
Out in the Open ![]() |
57.8% | 3226 | 76 | ||
Konnakol ![]() |
56.2% | 9049 | 91 | ||
Belle's Rock ![]() |
56.9% | 3262 | 76 | ||
Goldarm Gulch ![]() |
56.9% | 1738 | 67 | ||
Double Decker ![]() |
58.0% | 827 | 56 | ||
Streets with No Name ![]() |
54.3% | 2333 | 71 | ||
Please Remain Standing ![]() |
55.1% | 1274 | 62 | ||
Jungle Top ![]() |
53.3% | 3402 | 77 | ||
Chivalry ![]() |
53.6% | 1373 | 63 | ||
New Perspective ![]() |
52.1% | 825 | 56 | ||
Split Difference ![]() |
44.3% | 2089 | 70 | ||
Close Call ![]() |
42.7% | 1151 | 61 | ||
Healthy Middle Ground ![]() |
39.6% | 53 | 15 | ||
Flaring Phoenix ![]() |
39.4% | 66 | 18 | ||
Flowing Springs ![]() |
41.8% | 890 | 57 | ||
Deep End ![]() |
23.3% | 459 | 47 |
Direct duels in Knockout: how Sandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 9.3% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
50.1%
780 games
Kaze
51.7%
327 games
Trunk
53.8%
104 games
Willow
49.4%
253 games
Gray
52.0%
102 games
Gus
50.0%
68 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ༄ᶦᶰᵈ᭄✿Gᴀᴍᴇʀ࿐ | Legendary | 22 | 40.1% | 77.3% |
| 2 | SAITAN INÚTIL | Legendary | 20 | 40.0% | 80.0% |
| 3 | фанатик | Legendary | 46 | 38.0% | 54.3% |
| 4 | 阿毛毛|Yoyoissb | Legendary | 21 | 35.8% | 57.1% |
| 5 | BIGDOZA | Diamond | 22 | 34.5% | 50.0% |